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Caelum

by Sophka

Caelum replaces the plain Minecraft sky with one that follows the Sun, Earth, Moon and planets on their real Keplerian orbits for the current date.

ForgeNeoForgeClient-side onlyMIT LicenseOpen source1.20.1 – 1.21.1

What it does

Positions of the major solar system bodies are calculated from their orbital elements for the given date, so eclipses and transits fall on the same dates they do in reality, within a tolerance. Each player's day length can also depend on latitude, which produces polar days and nights near the poles. The sky and celestial objects are rendered on the client.

The mod can show the Vanilla sky objects, a custom set of points of light or none at all, and resource packs can add or replace the custom set. Moons and planets can be added or edited. Color and size of the custom points apply only to them, and the speed of time can be changed so days and nights last longer or shorter. The Vanilla Sun and Moon appear far larger than in reality, which produces more eclipses; their size can be made realistic in the config.

Caelum is open source under the MIT License and is published for Forge and NeoForge, with files for 1.20.1 and 1.21.1. Shader support is partial: the Sun, Moon and their shadows should match for many shaders, but custom points of light and planets generally do not render with shaders that draw their own sky. Version 3.0.0.0 and later use Keplerian orbits, while earlier versions approximate the Moon with a circular orbit.

Key features

  1. Keplerian orbits

    Sun, Earth, Moon and planet positions follow orbital elements calculated for the current date.

  2. Eclipses and transits

    Solar and lunar eclipses and planet transits occur on the dates they would in the real solar system.

  3. Custom points of light

    Players choose Vanilla sky objects, a custom set or none, and resource packs can add or replace the custom set.

  4. Celestial objects

    Moons and planets can be added and edited through the mod's configuration.

  5. Latitude-based day length

    Day length varies with the Z coordinate, so polar days and nights appear near the poles.

Compatibility

Latest build for each game version and loader.

1.21.1Not available3.0.0.6
1.20.11.20.1-2.0.0.01.20.1-2.0.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Required by 1 mod

Use cases

Realistic night sky

Players who want the sky to match the real positions of the Sun, Moon and planets for the current date.

Eclipse viewing

Players who want to see solar and lunar eclipses and planet transits at their real dates.

Who it’s for: Players who want a more realistic sky in a Forge or NeoForge world, and server owners who want mob spawning and other sky-dependent behavior to follow the same sky. Players can join a server that runs the mod without installing it.

How it compares

Full comparison

Colorful Skies is open source under the MIT License and runs on both client and server for Forge and NeoForge across 1.20.1 – 26.1.2, so it covers later versions than Caelum. Celestial Skys targets Fabric and NeoForge for 1.20.1 – 1.21.1, is not open source and runs on both sides.

ModLoadersGame versionsEnvironmentUpdated
CaelumForge and NeoForge1.20.1 – 1.21.1Client-side only2026-09-22
Colorful SkiesForge and NeoForge1.20.1 – 26.1.2Client and server2026-04-28
Celestial SkysFabric and NeoForge1.20.1 – 1.21.1Client and server2026-10-14

Questions

Does Caelum need to be installed on the server?

It is client-side only, so the server does not need it. Optional server-side support makes mob spawning follow the sky, and clients must all have the mod whenever the server runs it.

Which game versions does Caelum support?

Files exist for 1.20.1 and 1.21.1. The NeoForge build for 1.21.1 is the latest file, and the Forge build for 1.20.1 is the latest Forge file.

Will Caelum work with shader packs?

Partly. Sun, Moon and their shadows should be correct for many shaders, but custom points of light and planets are unlikely to render with shaders that draw their own sky.

In the catalog

Caelum is one of 12,078 Decoration mods on ModsFinder, and one of 6,149 Decoration mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Caelum is a Minecraft mod, that aims to make the Minecraft sky more realistic by calculating the positions of the major solar system objects (namely the Earth and Moon) based on their Keplerian orbital elements for the given date. The positions of the planets correspond to their positions IRL within some tolerance…
Sophka, on the Modrinth page

Official listing

Owner
Sophka
Published
2023-07-31
Updated on Modrinth
2026-09-22
Facts verified
2026-10-15

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