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Bonemeal Tweaker

by ACGaming

Bonemeal Tweaker changes how bonemeal works on Forge 1.12.2, letting server owners control which blocks grow and what spawns.

ForgeServer required, client optionalMIT LicenseOpen source1.12.2

What it does

Bonemeal applied to blocks can be reshaped through a set of configurable options. A foliage generator decides which plants appear, how dense they are, and whether an optional block is placed above the target block. Blocks that implement IGrowable get full support, and custom bonemeal logic can be applied to the rest.

Bonemeal can act on the natural surface, on world generation, or on both, set by the applyMode option, which defaults to SURFACE. World generation mode also needs a generation cycle count. Optional whitelists limit the effect to chosen biomes and dimensions, and an empty list allows all of them. The project was built for Minecraft 1.12.2 at the request of a commissioning party.

Bonemeal Tweaker runs on Forge and is published for 1.12.2 only, with 1.3.0 as the latest file from 2026-03-30. The server is required and the client is optional, so players may skip it. The code is under the MIT License and the source is open source.

Key features

  1. Configurable bonemeal effects

    Server owners set how bonemeal modifies applied blocks, including the efficiency and surface behavior.

  2. Foliage generator

    Plants spawned by bonemeal are controlled by density settings and an optional block placed above the target.

  3. Growable block support

    IGrowable blocks receive full support, and other blocks can use custom bonemeal logic.

  4. Biome and dimension whitelists

    Optional lists restrict where bonemeal takes effect, and leaving a list empty allows every biome or dimension.

Compatibility

Latest build for each game version and loader.

1.12.21.3.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Modpack tuning

Modpack authors can adjust how bonemeal spreads plants so growth fits the pack's progression.

World generation growth

With the BOTH or world generation mode, bonemeal can add plants during world generation cycles.

Who it’s for: Server owners and modpack authors running Forge 1.12.2 who want to control how bonemeal spawns and spreads plants across the world.

How it compares

Full comparison

Nuclear Earth Mod is a Forge 1.12.2 mod that players and servers run together, under the MIT License and open source. Bonemeal Config targets 1.20.1 instead, also with both sides required and open source under the MIT License. Restricted Crops covers 1.12.2 with the CC-BY-NC-3.0 license and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Bonemeal TweakerForge1.12.2Server required, client optional2026-03-30
Nuclear Earth ModForge1.12.2Client and server2024-12-10
Bonemeal ConfigForge1.20.1Client and server2024-07-18
Restricted CropsForge1.12.2Client and server2024-04-04

Questions

Does Bonemeal Tweaker need to be installed on the client?

No. The server requires it, while the client is optional, so players can join without installing the mod.

Which Minecraft versions does Bonemeal Tweaker support?

Only 1.12.2. The latest Forge file is 1.3.0, published on 2026-03-30.

Can bonemeal be limited to certain biomes?

Yes. An optional whitelist of biomes restricts the effect, and leaving the list empty allows all biomes.

In the catalog

Bonemeal Tweaker is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 2,920 mods support Minecraft 1.12.2.

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What the author says

A highly-configurable modpack utility that modifies the way plants are spawned when bonemeal is applied on blocks, also an efficient surface foliage generator. This mod was commissioned for Minecraft 1.12.2.
ACGaming, on the Modrinth page

Official listing

Owner
ACGaming
Published
2025-07-01
Updated on Modrinth
2026-03-30
Facts verified
2026-10-15

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