Blizzard Weapons
by Hxckster
Players who want elemental weapons can add Blizzard Weapons, which brings four elemental families of god-tier gear, crowns and fire relics to Fabric for 1.21.11.
What it does
Blizzard Weapons organizes its content around Ice, Wind, Water and Fire, each with its own god weapons, divine crowns and ability kit. God weapons cannot break and can be enchanted, the Ice Saber is diamond-tier and enchantable, and the crowns carry passive auras. The Fire family adds six relics, with a boss-tier item at the top of that set. Abilities such as Permafrost Strike, Frozen Dash and Absolute Zero show their visuals to nearby players, so the effects are visible on multiplayer servers as well.
The configuration is authoritative on the server and pushes to every connected player automatically. A server owner can change values and apply them live with one command, so clients do not need manual edits. The mod requires Fabric API. It is released under the MIT License, which allows free use, modification and redistribution, including inclusion in a server modpack. Blizzard Weapons runs on client and server, so the server and every player need it.
Key features
Four elemental families
Ice, Wind, Water and Fire each receive their own weapons, crown and ability kit.
Unbreakable enchantable god weapons
God weapons never wear out and accept enchantments, with the Ice Saber sitting at diamond tier.
Divine crowns with passive auras
Each crown grants a continuous aura that applies while it is worn.
Live server configuration
Values are pushed from the server to players, and one command applies changes without a restart.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Elemental-Relics is a Fabric mod for 1.21.11 that runs on client and server, and it is released under All rights reserved, so it is not open source. Kingdoms Mod is also Fabric-only for 1.21.11 with a client and server environment, but it is under the MIT License and not open source. Pocket Powers is open source under the MIT License, with the same Fabric loader and environment. God expansion is client-side only, so servers run without it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Blizzard Weapons | Fabric | 1.21.11 | Client and server | 2026-07-19 |
| Elemental-Relics | Fabric | 1.21.11 | Client and server | 2026-06-03 |
| Kingdoms Mod | Fabric | 1.21.11 | Client and server | 2026-10-08 |
| Pocket Powers | Fabric | 1.21.11 | Client and server | 2026-02-08 |
| God expansion | Fabric | 1.21.11 | Client-side only | 2026-07-25 |
Questions
Does Blizzard Weapons need Fabric API?
Does the server need Blizzard Weapons?
Can a server owner change the god weapon settings during play?
In the catalog
Blizzard Weapons is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
Blizzard Weapons is a Fabric mod for Minecraft 1.21.11 that turns the four elemental forces into a full arsenal of god-tier gear. Each element has its own weapon, crown, and ability kit, all driven by a server-authoritative config that syncs to every player automatically. Settings live in…
Official listing
- Modrinth page
- modrinth.com/mod/blizzard-weapons
- Owner
- Hxckster
- Published
- 2026-07-19
- Updated on Modrinth
- 2026-07-19
- Facts verified
- 2026-10-15
