Better Combat to Figura Compatibility Layer
by SappyEddie
Better Combat to Figura Compatibility Layer lets Figura avatar held items follow Better Combat weapon attack animations.
What it does
Figura draws held items through its own item pivot bones and cancels vanilla item rendering, which stops Better Combat and PlayerAnimator from rotating the weapon during an attack. This layer captures each hand's weapon transform from PlayerAnimator before Figura takes over, then reapplies it to the item pivot matrix so the weapon follows the swing. Only the client needs it, and it requires Better Combat and Figura. Builds exist for 1.20.1 and 1.21.1 on Fabric, Forge and NeoForge, under All rights reserved.
Key features
Correct swing motion
The arm swings as expected and the weapon itself rotates with the attack instead of staying fixed.
Stabs and slashes
Thrusts point in the correct direction and slashes arc as Better Combat defines them on Figura avatars.
Per-hand weapon capture
The transform of each hand is captured before Figura cancels vanilla rendering, keeping the animation intact.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
In the catalog
Better Combat to Figura Compatibility Layer is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 32,366 mods support Minecraft 1.21.1.
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What the author says
Figura renders held items using its own item-pivot bones (RightItemPivot/LeftItemPivot), which cancels vanilla's item render pipeline before BetterCombat/PlayerAnimator's weapon-specific rotation ever gets applied. The result: your arm swings correctly, but the weapon itself doesn't rotate with the attack - stabs…
Official listing
- Owner
- SappyEddie
- Published
- 2026-08-06
- Updated on Modrinth
- 2026-10-08
- Facts verified
- 2026-10-15
