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Actually Floating End Islands

by SappyEddie

Using the Sable physics engine, Actually Floating End Islands converts small End islands into physics bodies that drift and bob in a slow, layered rhythm.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Small End islands below a configurable size threshold are detected and converted into physics objects automatically, so a world already generated gets the effect without a fresh End dimension. Chunks load the converted islands as they are reached. Certain structures, the End Ship among them, can be detached and set adrift, and a wider size allowance means whole structures may join the floating area.

Physics in the End stays weightless and frictionless here: a shoved island glides on at steady speed until another force reaches it, and any spin eases into a soft drift rather than turning endlessly. Ambient bobbing is layered on top, with amplitude and period that can be set or disabled. The mod is primarily an atmosphere change and needs Sable, which is required, and it runs on NeoForge 1.21.1 only. Mounting propellers from Create's Aeronautics is an optional way to fly through the void.

Key features

  1. Automatic island conversion

    Small End islands under a configurable size threshold become free-floating physics bodies without any setup.

  2. Ambient bobbing

    Registered islands bob slowly up and down on a phase-shifted rhythm, and the amplitude and period can be adjusted or turned off.

  3. Zero-gravity drift

    Islands keep their velocity after a push, and off-center pushes settle into gentle drift instead of endless spinning.

  4. Structure conversion

    Pieces of structures such as the End Ship may be detached and set drifting, governed by a switch and size thresholds.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

SableA library mod for interactive moving block structures, or "sub-levels"
Required

How it compares

Full comparison

Awakened Islands is a NeoForge mod for 1.21.1, under the MIT License and open source, that is required on the server while clients may skip it. Floating Island For Survival is open source under the BSD 2-Clause License, covers 1.20.5 – 1.21.4 on Fabric, Forge, NeoForge and Quilt, and is also server required with optional client. Rob's Floating Islands is not open source, is published for Forge and NeoForge across 1.16 – 1.21.1, and works with either side or both.

ModLoadersGame versionsEnvironmentUpdated
Actually Floating End IslandsNeoForge1.21.1Client and server2026-07-09
Awakened IslandsNeoForge1.21.1Server required, client optional2026-04-26
Floating Island For SurvivalFabric, Forge, NeoForge and Quilt1.20.5 – 1.21.4Server required, client optional2024-12-08
Rob's Floating IslandsForge and NeoForge1.16 – 1.21.1Client or server, optional2024-11-17

Questions

Does Actually Floating End Islands need Sable?

Yes. Sable is a required dependency and provides the physics engine the islands rely on.

Does the mod work on existing worlds?

Yes. Conversion applies to End islands that already exist, so a new End dimension is not needed.

Do players need the mod to join a server?

A server running it needs every connecting player to have it too.

More from SappyEddie

All projects

What the author says

Floating End Islands turns small End islands into free-floating physics bodies that bob gently in zero gravity — a physics-driven reinterpretation of the dimension you already know, powered by the Sable physics. This is primarily an atmosphere and visual mod. Out of the box, islands drift and bob peacefully with no…
SappyEddie, on the Modrinth page

Official listing

Owner
SappyEddie
Published
2026-07-09
Updated on Modrinth
2026-07-09
Facts verified
2026-10-15