Actually Floating End Islands
by SappyEddie
Using the Sable physics engine, Actually Floating End Islands converts small End islands into physics bodies that drift and bob in a slow, layered rhythm.
What it does
Small End islands below a configurable size threshold are detected and converted into physics objects automatically, so a world already generated gets the effect without a fresh End dimension. Chunks load the converted islands as they are reached. Certain structures, the End Ship among them, can be detached and set adrift, and a wider size allowance means whole structures may join the floating area.
Physics in the End stays weightless and frictionless here: a shoved island glides on at steady speed until another force reaches it, and any spin eases into a soft drift rather than turning endlessly. Ambient bobbing is layered on top, with amplitude and period that can be set or disabled. The mod is primarily an atmosphere change and needs Sable, which is required, and it runs on NeoForge 1.21.1 only. Mounting propellers from Create's Aeronautics is an optional way to fly through the void.
Key features
Automatic island conversion
Small End islands under a configurable size threshold become free-floating physics bodies without any setup.
Ambient bobbing
Registered islands bob slowly up and down on a phase-shifted rhythm, and the amplitude and period can be adjusted or turned off.
Zero-gravity drift
Islands keep their velocity after a push, and off-center pushes settle into gentle drift instead of endless spinning.
Structure conversion
Pieces of structures such as the End Ship may be detached and set drifting, governed by a switch and size thresholds.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Awakened Islands is a NeoForge mod for 1.21.1, under the MIT License and open source, that is required on the server while clients may skip it. Floating Island For Survival is open source under the BSD 2-Clause License, covers 1.20.5 – 1.21.4 on Fabric, Forge, NeoForge and Quilt, and is also server required with optional client. Rob's Floating Islands is not open source, is published for Forge and NeoForge across 1.16 – 1.21.1, and works with either side or both.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Actually Floating End Islands | NeoForge | 1.21.1 | Client and server | 2026-07-09 |
| Awakened Islands | NeoForge | 1.21.1 | Server required, client optional | 2026-04-26 |
| Floating Island For Survival | Fabric, Forge, NeoForge and Quilt | 1.20.5 – 1.21.4 | Server required, client optional | 2024-12-08 |
| Rob's Floating Islands | Forge and NeoForge | 1.16 – 1.21.1 | Client or server, optional | 2024-11-17 |
Questions
Does Actually Floating End Islands need Sable?
Does the mod work on existing worlds?
Do players need the mod to join a server?
More from SappyEddie
What the author says
Floating End Islands turns small End islands into free-floating physics bodies that bob gently in zero gravity — a physics-driven reinterpretation of the dimension you already know, powered by the Sable physics. This is primarily an atmosphere and visual mod. Out of the box, islands drift and bob peacefully with no…
Official listing
- Modrinth page
- modrinth.com/mod/actually-floating-end-islands
- Owner
- SappyEddie
- Published
- 2026-07-09
- Updated on Modrinth
- 2026-07-09
- Facts verified
- 2026-10-15
