Better Combat Reach Fix
by xianziyu
Better Combat Reach Fix corrects how the Better Combat mod interacts with the vanilla forge:entity_reach attribute, so other mods that change attack range still take effect.
What it does
Better Combat replaces Minecraft's attack range calculation, which causes mods that raise the forge:entity_reach attribute to fail: the actual attack range is forced to a fixed value no matter how far another mod increases it. This fix restores the range calculation to the vanilla attribute system, so the reach bonus from any source is applied again.
The fix supports two modes. In the default mode, weapon reach differences are kept, so a spear, a sword or stacked reach bonuses still produce different ranges. In the alternative mode, every weapon uses the same entity reach value and ignores the inherent differences between weapons. Only Better Combat's attack range logic is changed; the other combat features of Better Combat stay as they are.
Better Combat Reach Fix is published for Forge 1.20.1 and requires Better Combat. Servers that run it need every player to install it too. The code is All rights reserved, and the mod is not open source.
Key features
Vanilla reach restored
Attack range is calculated from the vanilla forge:entity_reach attribute again, so reach changes from other mods apply to Better Combat attacks.
Default mode
Keeps the reach differences between weapons, so spears, swords and stacked bonuses still give different attack ranges.
Alternative mode
Gives every weapon the same entity reach value, removing the inherent weapon differences from the range calculation.
Preserved combat features
Only the attack range logic of Better Combat is adjusted, and the rest of its combat behavior is left unchanged.
Immediate effect
The configuration takes effect right after installation, with no extra setup step required.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players and server owners on Forge 1.20.1 who use Better Combat together with other mods that change the entity reach attribute.
How it compares
Reach Block is a server-side only mod under the Apache License 2.0, and it is not open source. Hunger Attribute is open source under the MIT License and runs on client and server. Apothic Combat: Singled Out is also client and server, under the MIT License, but it is not open source. Each of these targets Forge 1.20.1, like this fix.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Better Combat Reach Fix | Forge | 1.20.1 | Client and server | 2026-05-16 |
| Reach Block | Forge | 1.20.1 | Server-side only | 2026-06-18 |
| Hunger Attribute | Forge | 1.20.1 | Client and server | 2025-07-28 |
| Apothic Combat: Singled Out | Forge | 1.20.1 | Client and server | 2025-08-13 |
Questions
Does Better Combat Reach Fix need Better Combat?
Does the server need the fix?
What is the difference between the two modes?
In the catalog
Better Combat Reach Fix is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from xianziyu
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What the author says
The original Better Combat mod, by design, completely overrides Minecraft's attack range calculation logic, causing all other mods' functionality that adjusts attack range by modifying the forge:entity_reach attribute to fail. No matter how much attack range you increase through any means, the actual attack range…
Official listing
- Modrinth page
- modrinth.com/mod/better-combat-reach-fix
- Owner
- xianziyu
- Published
- 2026-05-16
- Updated on Modrinth
- 2026-05-16
- Facts verified
- 2026-10-15
