Basic Weapons
by June
Basic Weapons adds six tiered melee weapon types, daggers, clubs, hammers, pikes, quarterstaves and glaives, that sit beside the sword, axe and spear in vanilla Minecraft.
What it does
Each of the six weapon types is built for every vanilla tool material and balanced around damage, attack speed, crafting cost, attack reach and special effects. The mod also reads an extension called Might, which works like vanilla Sharpness but adds a flat amount of damage based on the enchantment level, since blunt weapons would not logically carry Sharpness. KhazodaCore is required and must be installed alongside the mod on every loader.
Material packs extend the weapon set with materials from other mods. Packs are loaded at startup from the basicweapons materialpacks folder in the Minecraft root directory, and they must be added before the game starts, since packs added later do not load. They are treated like mod files, not resource or datapacks. The mod includes built-in support for the Bronze mod, which adds bronze and tin weapons automatically when both are installed.
Basic Weapons is published for Fabric, Forge, NeoForge and Quilt across 16 release versions, 1.19.2 – 26.1.2, and snapshot builds are also published. Client and server both need it, so the server and every player must run it. The code is under the GNU General Public License v3.0 only, and the source, issue tracker and wiki are public. A known Minecraft bug up to 1.21.10 causes visible gaps in some vanilla item models.
Key features
Six melee weapon types
Daggers, clubs, hammers, pikes, quarterstaves and glaives are added as tiered weapons.
Balanced weapon stats
Each weapon has its own damage, attack speed, reach, crafting cost and effects.
Material pack loading
Packs read from a folder at startup add weapons made from other mods' materials.
Combat combo support
When a combat extension is installed, quarterstaves gain combos, daggers and clubs can be dual-wielded, and the hammer gets a custom attack animation.
Might enchantment
Might adds a flat damage bonus per level, a blunt-weapon counterpart to Sharpness.
Gallery
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x7 of 7 versions with builds
1.20.x5 of 5 versions with builds
1.19.x1 of 1 version with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 3 mods
Use cases
Extending melee combat
Players who want more melee options than the vanilla sword, axe and spear can add these weapon types to survival or adventure play.
Adding materials from other mods
Material packs let a server or player bring weapons from other mods' materials into the same tiers.
Who it’s for: Players and server owners who want additional melee weapons in vanilla style, and modpack builders who plan to add custom materials through material packs.
Questions
Does Basic Weapons need KhazodaCore?
Does a server need Basic Weapons installed?
Where do material packs go?
Does Basic Weapons work on Fabric?
In the catalog
Basic Weapons is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from June
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What the author says
Basic Weapons expands on Minecraft's melee offerings with six vanilla-styled weapon types for every vanilla tool material. Basic Weapons adds six new tiered melee weapon types to complement the existing sword, axe and spear in Minecraft. Each weapon is balanced around damage, attack speed, crafting costs, attack…
Official listing
- Modrinth page
- modrinth.com/mod/basicweapons
- Owner
- June
- Published
- 2023-09-20
- Updated on Modrinth
- 2026-10-01
- Facts verified
- 2026-10-15
