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Balanced Anvil Changes

by ValiantChip

Balanced Anvil Changes reworks anvil costs so that repairing and enchanting stay practical on Fabric servers running 1.21.11.

FabricServer-side onlyMIT LicenseOpen source1.21.11

What it does

Repeated anvil work in vanilla Minecraft quickly becomes prohibitively expensive, and enchantment cost changes can disrupt the usual order in which players combine enchantments. This mod changes how anvil costs are collected so that tools, weapons and armor remain worth repairing over a longer period. Netherite gear, which is costly to maintain with extra ingots, is one of the main cases the author addressed.

The mod also adjusts how Mending interacts with the rest of the game, since in vanilla it tends to make other repair routes and efficient XP farms feel mandatory. Resources such as diamonds and iron become less critical when tools can be kept in service. The level cap is removed to soften the worst effects of extreme XP scaling, and the mod is meant to be used alongside other mods that alter Mending or anvil levels. It is open source under the MIT License and is published for 1.21.11 on Fabric only.

Key features

  1. Anvil cost collection

    Anvil costs are gathered in a different way so repeated repairs stay within reach instead of becoming too expensive.

  2. Enchantment order preserved

    Changes to enchantment costs are arranged so the usual sequence of combining enchantments still works sensibly.

  3. Netherite repair cost

    Repairing netherite gear costs less than in vanilla, which reduces the number of extra ingots needed to maintain it.

  4. Level cap removed

    The anvil level cap is taken out to reduce the effects of extreme XP scaling on repair and enchanting.

Compatibility

Latest build for each game version and loader.

1.21.111.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Balanced Mending is a server-side only Fabric mod under the MIT License, published for 1.19 – 1.21.4, and it adjusts Mending rather than anvil costs. Improved Anvils is open source under the MIT License, targets 1.20 – 1.21.11 and is server required with the client optional. Anvil Too Expensive Removed is also Fabric-only for 1.21.11 but is not open source.

ModLoadersGame versionsEnvironmentUpdated
Balanced Anvil ChangesFabric1.21.11Server-side only2026-02-25
Balanced MendingFabric1.19 – 1.21.4Server-side only2025-02-26
Improved AnvilsFabric1.20 – 1.21.11Server required, client optional2026-02-10
Anvil Too Expensive RemovedFabric1.21.11Server required, client optional2026-01-11

Questions

Does Balanced Anvil Changes need to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which game version does Balanced Anvil Changes support?

The mod is published for 1.21.11 only, with the latest Fabric file 1.0.0 dated 2026-02-25.

Can Balanced Anvil Changes be combined with other mods that change Mending?

The author states it works fine with mods that change the way Mending levels are handled, so long as the anvil cost settings are not in conflict.

In the catalog

Balanced Anvil Changes is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

Minecraft's repair system is very problematic: - Repairs can only be done a few times before it becomes TOO EXPENSIVE - Enchantment cost can change if you mess up the optimal order - Netherite gear is stupidly expensive to maintain as it costs more ingots to repair than to make in the first place - Mending is just…
ValiantChip, on the Modrinth page

Official listing

Owner
ValiantChip
Published
2026-02-24
Updated on Modrinth
2026-02-25
Facts verified
2026-10-15

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