AutoSaveMod
by Lous12
AutoSaveMod, a Fabric server mod, saves the world on a timed schedule so server owners do not have to save by hand.
What it does
The mod saves dimensions, player data and world structures at intervals the server owner sets. Saves run on the main server thread through official Fabric API events, so the work stays with the server tick cycle. The default interval is 6000 server ticks, which is 5 minutes, and the value is counted in ticks of 20 per second. Fabric API is required, so it must be installed on the server next to AutoSaveMod.
Administrators can change the interval with admin commands while the server is running, so settings update without a full restart. Custom chat messages can be sent to players when a save starts and when the world has been saved. The mod is licensed under the MIT License and is not open source. It is server-side only: the server needs it installed, and players join without installing anything.
Key features
Automated saves
Dimensions, player data and world structures are saved periodically, without the server owner triggering each save.
Adjustable save intervals
The time between saves can be changed in server ticks, with 6000 ticks as the starting value.
In-game reload
Admin commands update the settings while the server keeps running, so no restart is needed.
Save notifications
Custom broadcast messages can be sent to players when a save begins and when the world is saved.
Main-thread saving
Because the work happens on the main server thread through Fabric API events, it stays in step with the regular server loop.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners who run Fabric servers and want automatic, configurable world saves without restarting the server to change settings.
How it compares
World Backup is a client-side only Fabric mod under the MIT License, open source, published for 26.1 – 26.2, so it does not run the server-side save schedule that AutoSaveMod provides. Simple Voice Chat broadcast is server-side only, open source under the MIT License, and covers 1.19.2 – 1.20.1 on Fabric, so it is a different function on an older range. Broadcast Admin Commands is also server-side only and open source, under the GNU Affero General Public License v3.0 only, with files for 26.1.2 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| AutoSaveMod | Fabric | 1.20.1 – 26.2 | Server-side only | 2026-07-04 |
| World Backup | Fabric | 26.1 – 26.2 | Client-side only | 2026-07-22 |
| Simple Voice Chat broadcast | Fabric | 1.19.2 – 1.20.1 | Server-side only | 2023-07-20 |
| Broadcast Admin Commands | Fabric | 26.1.2 – 26.3 | Server-side only | 2026-10-03 |
Questions
Does AutoSaveMod need Fabric API?
Do players need to install AutoSaveMod?
Can the save interval be changed without a restart?
Which game versions does AutoSaveMod support?
In the catalog
AutoSaveMod is one of 4,058 Storage mods on ModsFinder, and one of 2,474 Storage mods for Fabric. 13,894 mods support Minecraft 26.2.
More from Lous12
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What the author says
AutoSaveMod is a simple, high-performance, and lightweight server-side mod designed to keep your world data safe. It automatically triggers a full server save at regular intervals, preventing data loss in case of unexpected crashes or restarts. ⚠️ Server-Side Only: This mod only needs to be installed on the server…
Official listing
- Modrinth page
- modrinth.com/mod/autosavemod
- Owner
- Lous12
- Published
- 2026-06-23
- Updated on Modrinth
- 2026-07-04
- Facts verified
- 2026-10-15
