Auto Planting Forests
by Lothrazar
Auto Planting Forests keeps felled-tree saplings from despawning by planting them on suitable ground, so a cut forest can regrow on its own.
What it does
Saplings that would normally expire as item entities are intercepted through NeoForge's ItemExpireEvent. When a sapling lands on valid ground, the mod places it as a living sapling block at that exact spot, provided the soil beneath can support it. The placement consumes the item. If the soil cannot support a sapling, the item despawns as it normally would.
Without the mod, a chopped tree drops saplings that eventually vanish, so the forest shrinks over time. With the mod, a felled tree that leaves its saplings behind on suitable ground gives rise to new trees without player effort. Items tagged minecraft:saplings are covered, including vanilla and modded saplings, and custom blocks or items can be added by registry name in the config file. Auto Planting Forests requires FLIB, and it runs on client and server, so both the server and every player need it. It is published for Forge and NeoForge, and the code is released under the MIT License, though the project is not open source.
Key features
Automatic sapling planting
Dropped saplings that land on valid ground plant themselves instead of despawning.
Despawn interception
Sapling item entities are caught before they expire, so the planting attempt happens first.
Soil checks
A sapling is placed only where the ground beneath it can support it, and otherwise it despawns normally.
Configurable item list
Items tagged minecraft:saplings are included by default, and the config file accepts extra registry names.
Toggle in config
Auto-planting can be switched off in the configuration file.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who cut trees often and want forests to recover, and server owners who want self-sustaining woodlands. The mod is not meant for players who collect every sapling by hand.
How it compares
Auto saplinging is server required with optional client, under the MIT License, and it is not open source. It is published for Fabric, Forge, NeoForge and Quilt on 1.21 – 1.21.4. Custom Vanilla Trees from Saplings is also server required with optional client, is open source under the MIT License and covers 1.19 – 1.21.4 across the four loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Auto Planting Forests | Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-08-10 |
| Auto saplinging | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.4 | Server required, client optional | 2024-12-04 |
| Custom Vanilla Trees from Saplings | Fabric, Forge, NeoForge and Quilt | 1.19 – 1.21.4 | Server required, client optional | 2025-04-10 |
Questions
Does Auto Planting Forests need FLIB?
Must the mod be installed on both sides?
Which game versions have files for Auto Planting Forests?
Can the list of saplings be extended?
In the catalog
Auto Planting Forests is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 15,189 mods support Minecraft 26.1.2.
More from Lothrazar
Similar mods
What the author says
AutoPlant automatically plants sapling items on the ground instead of letting them despawn, creating self-sustaining forests with no extra effort. When a sapling item entity is about to expire (using NeoForge's ItemExpireEvent), AutoPlant intercepts the despawn and attempts to place the sapling as a living tree…
Official listing
- Modrinth page
- modrinth.com/mod/auto-plant
- Owner
- Lothrazar
- Published
- 2026-05-05
- Updated on Modrinth
- 2026-08-10
- Facts verified
- 2026-10-15
