ModsFinder

auto lucky block

by white_elephant

Auto lucky block is a server-side automation that activates lucky blocks on its own, after a timer set in a scoreboard value, so players do not have to break each one by hand.

FabricForgeNeoForgeQuiltServer required, client optionalGNU General Public License v3.0 or laterOpen source1.13.2 – 1.21.4

What it does

The mod runs a countdown on the server. When a new world loads, a data pack starts that countdown immediately, and when it reaches zero, lucky blocks activate without a player interacting with them. The default delay is 600 ticks, which equals 30 seconds, and it can be changed with a scoreboard command on the countdown value named alb.settings.

Because activation is driven by the data pack and a scoreboard objective, the behavior is set entirely on the server. Players who join a server running the mod receive the automatic activations, and the server owner decides the timing. The mod is licensed under the GNU General Public License v3.0 or later and is open source, with a source code repository, an issue tracker and a wiki.

Installation needs Localization Resource Pack. The mod is required on the server, while a client can add it but gains nothing from it. Files exist for Fabric, Forge, NeoForge and Quilt, and builds cover 1.13.2 – 1.21.4 across 37 release versions. The newest file is 3.0+mod for 1.20.2, dated 2025-10-06.

Key features

  1. Timed automatic activation

    Lucky blocks activate on their own once the countdown reaches zero, without a player breaking or clicking each block.

  2. Adjustable delay

    The countdown value alb.settings sets the time between activations, and the default of 600 ticks corresponds to 30 seconds.

  3. Start on world load

    The data pack starts the countdown immediately after a new world is loaded, so activations begin without a manual step.

  4. English description included

    The author text includes an English description of the mod, and the project provides its own localization resources.

Compatibility

Latest build for each game version and loader.

1.20.x7 of 7 versions with builds
1.20.6v2.0+modv2.0+modv2.0+modv2.0+mod
1.20.5v2.0+modv2.0+modv2.0+modv2.0+mod
1.20.4v2.0+modv2.0+modv2.0+modv2.0+mod
1.20.3v2.0+modv2.0+modv2.0+modv2.0+mod
1.20.23.0+mod3.0+mod3.0+mod3.0+mod
1.20.13.0+mod3.0+mod3.0+mod3.0+mod
1.203.0+mod3.0+mod3.0+mod3.0+mod
1.19.x5 of 5 versions with builds
1.19.43.0+mod3.0+mod3.0+mod3.0+mod
1.19.33.0+mod3.0+mod3.0+mod3.0+mod
1.19.23.0+mod3.0+mod3.0+mod3.0+mod
1.19.13.0+mod3.0+mod3.0+mod3.0+mod
1.193.0+mod3.0+mod3.0+mod3.0+mod
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
1.16.x6 of 6 versions with builds
1.15.x3 of 3 versions with builds
1.14.x5 of 5 versions with builds
1.13.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

LR
Localization Resource PackSummary not published
Required

Questions

Does Auto lucky block need Localization Resource Pack?

Yes. Localization Resource Pack is a required dependency and must be installed alongside Auto lucky block.

Does a player need to install Auto lucky block?

No. The server must run the mod, while a player may leave it out, since clients gain nothing from it.

How is the activation time changed?

The delay is stored in the scoreboard countdown alb.settings. The default is 600 ticks, which equals 30 seconds, and the value can be modified with a scoreboard command.

In the catalog

auto lucky block is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 17,979 mods support Minecraft 1.21.4.

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Official listing

Owner
white_elephant
Published
2024-11-28
Updated on Modrinth
2025-10-06
Facts verified
2026-10-15

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