Anvil Unlimited
by Kinm
Anvil Unlimited lifts the vanilla anvil cost cap, so an anvil combines enchantments that would otherwise show Too Expensive, with the experience bar as the only limit.
What it does
Normally an anvil refuses a combination once its cost passes 40 levels. Anvil Unlimited removes that cap, so the anvil no longer blocks a combination on cost alone, and the player's experience points become the only check. Enchantment levels can also go past the vanilla maximum, so a sword can reach Sharpness X or higher.
The mod is server-side only, so players join without installing anything and the server runs it alone. It requires Fabric API and works in singleplayer as well. Configuration is done by editing a file and restarting. Options cover the maximum level per enchantment, a custom cost cap in place of unlimited, and whether incompatible enchantments may be combined, either freely or through a specific compatibility list of enchantment pairs. Files are published for Fabric only, for game version 26.2, with 1.0.0 as the latest file, released 2026-07-29 under All rights reserved, so the mod is not open source.
Key features
No cost cap
The 40-level Too Expensive limit is removed, so the anvil does not refuse a combination on its cost alone.
Higher enchantment levels
Enchantment levels can exceed the vanilla maximum, with the cap set per enchantment or left unlimited.
Incompatible enchantments
Normally incompatible enchantments such as Sharpness, Smite and Bane of Arthropods can share one item when the option allows it.
Custom compatibility list
Instead of allowing everything, an own list of enchantment pairs can be defined as the permitted combinations.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players on servers or singleplayer worlds who want anvils to combine enchantments without the Too Expensive barrier, and server owners who want to set the limits.
How it compares
No Anvil Limit is server-side only, open source under the MIT License and published for Fabric across a range of recent versions. Unlimited Enchantments is open source under the MIT License, works for Fabric across its version span, and its server is required while the client is optional. Enchantment Expanded needs the client and server together, is not open source and is published for 26.2 – 26.3 under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Anvil Unlimited | Fabric | 26.2 | Server-side only | 2026-07-29 |
| No Anvil Limit | Fabric | 1.21.8 – 26.3 | Server-side only | 2026-09-17 |
| Unlimited Enchantments | Fabric | 1.21 – 26.3 | Server required, client optional | 2026-05-16 |
| Enchantment Expanded | Fabric | 26.2 – 26.3 | Client and server | 2026-09-15 |
Questions
Does Anvil Unlimited need Fabric API?
Does a player need to install Anvil Unlimited?
Can incompatible enchantments be combined?
Which game version does Anvil Unlimited support?
In the catalog
Anvil Unlimited is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 13,894 mods support Minecraft 26.2.
More from Kinm
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What the author says
Removes every anvil limit — no cost cap, no incompatible enchantments, no level cap. If your experience bar can afford it, the anvil will let you do it. Ever had the anvil throw "Too Expensive!" in your face right when you were one combine away from finishing your gear? Or wanted to slap Sharpness and Smite on the…
Official listing
- Modrinth page
- modrinth.com/mod/anvil-unlimited
- Owner
- Kinm
- Published
- 2026-07-29
- Updated on Modrinth
- 2026-07-29
- Facts verified
- 2026-10-15
