Anti Magick: Staff Mod
by arcforgelab
Anti Magick: Staff Mod is a NeoForge add-on for the Anti Magick and AvM Staff mods that suppresses staff abilities and summoned entities inside an active field.
What it does
The add-on works with Anti Magick and AvM Staff, which are both required. It is built for Minecraft Java Edition 1.21.1 on NeoForge, and it must be installed on the client and on the server.
Inside a field activated by the Anti Magick Core, staff abilities are blocked. Projectiles fired from staffs and creatures brought in by summoning are suppressed while the field is active. The optional compatibility add-on Anti Magick Staff Mod adjusts how the two sides interact, and the mod is published under the MIT License as open source, with its source code, issue tracker and wiki public.
Key features
Staff ability suppression
Abilities of staffs are switched off while a player stands inside an active field.
Projectile blocking
Projectiles spawned by staffs do not take effect inside a field that the Anti Magick Core has activated.
Summon suppression
Entities summoned by staffs are suppressed inside the field, so a fight can be played without them.
Optional compatibility add-on
An optional add-on named Anti Magick Staff Mod connects the two mods and is not needed for the core behaviour.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Arena fights
A server can mark a fighting area with a field, so staff-based attacks and summons do not work there.
Protected zones
Builders can limit magic use in a town or base by placing a field around it.
Who it’s for: Server owners who run Anti Magick and AvM Staff and want staff magic kept out of certain areas, and players who use staffs in those worlds.
How it compares
Staffs is a NeoForge mod for 1.21.4 – 1.21.11, released under All rights reserved and not open source, and it runs on client and server. Command Block Staff covers Fabric and NeoForge for 1.21 – 1.21.1 under All rights reserved, and it is not open source either. Staff Mod differs in being limited to NeoForge and 1.21.1, under the MIT License as open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Anti Magick: Staff Mod | NeoForge | 1.21.1 | Client and server | 2026-07-17 |
| Staffs | NeoForge | 1.21.4 – 1.21.11 | Client and server | 2026-03-17 |
| Command Block Staff | Fabric and NeoForge | 1.21 – 1.21.1 | Client and server | 2026-08-02 |
Questions
Does Anti Magick Staff Mod need Anti Magick and AvM Staff?
Must the mod be installed on the server as well as the client?
Which loader and version does Anti Magick: Staff Mod support?
In the catalog
Anti Magick: Staff Mod is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from arcforgelab
Similar mods
What the author says
Optional compatibility add-on for Anti Magick and Staff Mod. When enabled inside an active field, this add-on suppresses staff abilities, spawned projectiles, and supported summoned entities.
Official listing
- Modrinth page
- modrinth.com/mod/anti-magick-staff-mod
- Owner
- arcforgelab
- Published
- 2026-07-12
- Updated on Modrinth
- 2026-07-17
- Facts verified
- 2026-10-15
