Ancient Spellcraft
by WinDanesz
Ancient Spellcraft adds a magic system to Forge 1.12.2, with spells, artefacts and class-based weapons and armour for the Electroblob's Wizardry addon.
What it does
The mod adds over 200 spells, rituals, class armour and weapons, and more than 100 artefacts. Four classes are implemented: battlemages, sages, warlocks and spellblades. A spellblade learns a way to fight with a spell in one hand and a blade in the other, a sage masters arcane spells with mystic effects, and a warlock draws on chaos magic.
Some spells change the player's travel and the world. Teleport leads into a personal pocket dimension and also sets a remote home point, while a Hell's Gate spell moves the player through violet flames into the Nether, and a separate method links the Overworld and the Nether with no portal required. Wisp spells locate biomes, a spell can summon an army of undead skeletal wizards, and other spells turn desert or lush land into drought or fields. Contingency spells are set in advance so they release at the right moment in a fight. The mod is built to work alongside Electroblob's Wizardry, which it is an addon for, and it also lists size-altering spells among its content.
The mod requires Electroblob's Wizardry. It runs on Forge and is published for 1.12.2 only, with the latest file 1.12.2-1.7.5 released on 2025-01-20. Both the server and every player need it, and the code is covered by All rights reserved, so the mod is not open source.
Key features
Spells and rituals
Over 200 spells and rituals, including size-altering spells and contingency spells that fire on a set trigger.
Four magic classes
Battlemage, sage, warlock and spellblade each have their own spells and gear, with chaos magic reserved for the warlock.
Travel spells
Teleport to a pocket dimension or remote home, cross into the Nether through Hell's Gate, or travel between the Overworld and Nether without a portal.
World-changing magic
Wisp spells locate biomes, desert and lush land can be turned into one another, and undead skeletal wizards can be summoned to fight.
Artefacts and weapons
Over 100 artefacts, class armour and weapons extend the magic system beyond spells.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Ancient Spellcraft is a Forge 1.12.2 addon for Electroblob's Wizardry, not open source. SRP&Wizardry InsaneTweaks is a Forge 1.12.2 mod that is client and server and released under the MIT License. Electroblob's Wizardry Redux is for Fabric and Forge at 1.20.1, released under the GNU General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Ancient Spellcraft | Forge | 1.12.2 | Client and server | 2025-01-20 |
| SRP&Wizardry InsaneTweaks | Forge | 1.12.2 | Client and server | 2026-08-10 |
| Electroblob's Wizardry Redux | Fabric and Forge | 1.20.1 | Client and server | 2026-09-21 |
Questions
Which mod does Ancient Spellcraft require?
Does Ancient Spellcraft have to be installed on the server?
Which game versions does Ancient Spellcraft support?
In the catalog
Ancient Spellcraft is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 2,920 mods support Minecraft 1.12.2.
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What the author says
Ancient Spellcraft is a Minecraft modification that adds magical content to your game. The mod is an addon for Electroblob's Wizardry. Currently, the mod adds over 200 unique spells, rituals, class armour weapons and over 100 artefacts and many more various things. It also implements unique magic for battlemages…
Official listing
- Modrinth page
- modrinth.com/mod/ancient-spellcraft
- Owner
- WinDanesz
- Published
- 2025-01-20
- Updated on Modrinth
- 2025-01-20
- Facts verified
- 2026-10-15
