ModsFinder

Anabiosis

by 1Aa1k

Anabiosis catches unloaded chunks up on the time they missed, so crops, furnaces and marked farms advance when the area is loaded again.

FabricServer-side onlyMIT LicenseOpen source26.2

What it does

When a chunk reloads, the server replays the time it was away. Each block's own randomTick runs on the random ticks drawn from the same distribution a live chunk would use, so light, hydration and spacing rules still apply without being reimplemented.

Fuel, cook progress and brew cycles are computed per event, letting furnaces, blast furnaces, smokers and brewing stands move forward arithmetically across the time that elapsed. The mod is open source under the MIT License, requires Fabric API, and is server-side only, so vanilla clients connect without installing anything. Its files target 26.2, with 0.3.1 as the latest build.

Key features

  1. Crops and plants catch up

    Growable blocks in unloaded chunks receive the random ticks they missed when the chunk reloads.

  2. Furnaces and brewing stands

    Smelting, smoking and brewing progress is computed over the elapsed time, and smelting XP is banked the way vanilla pays it out.

  3. Mob farm simulation

    Spawning, pathfinding and water streams are simulated for the missed time, so a farm left idle keeps producing.

  4. Throttled reloads

    Catch-up work is queued and kept within a per-tick budget, so the server holds its tick rate during reloads.

Compatibility

Latest build for each game version and loader.

26.20.3.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Farms outside a player's range

Crops, furnaces and mob farms keep their progress when the player is far away, without chunk loaders keeping them ticking.

Who it’s for: Server owners who want unloaded farms and processing to advance without keeping chunks loaded, and players who run survival worlds on a server.

How it compares

Full comparison

Zero Tick Farms is server-side only, open source under the MIT License, and published for 26.1.2 on Fabric. Unloaded Activity is server-side only and open source under the GNU Lesser General Public License v3.0 only, with files for Fabric, Forge, NeoForge and Quilt across 1.19.2 – 26.3. Anabiosis targets 26.2 only on Fabric.

ModLoadersGame versionsEnvironmentUpdated
AnabiosisFabric26.2Server-side only2026-07-18
Zero Tick Farms (26.1)Fabric26.1.2Server-side only2026-08-07
Unloaded ActivityFabric, Forge, NeoForge and Quilt1.19.2 – 26.3Server-side only2026-09-21

Questions

Does Anabiosis require Fabric API?

Yes. Fabric API is a required dependency and must be installed on the server next to Anabiosis.

Do players need the mod on their clients?

No. Only the server needs it, and players join without installing anything.

Is copper oxidation covered by default?

No. Copper oxidation can be turned on, but the option is disabled by default and stays off until a server owner enables it in the mod's settings.

In the catalog

Anabiosis is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.

Similar mods

What the author says

Greek: return to life after suspended animation. A server-side Fabric mod that makes unloaded chunks catch up on the time they missed when they reload - crops grow, furnaces finish, and marked farms genuinely run - without chunk loaders and without keeping anything ticking while you're away.
1Aa1k, on the Modrinth page

Official listing

Owner
1Aa1k
Published
2026-07-18
Updated on Modrinth
2026-07-18
Facts verified
2026-10-15

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