Alchemist Origin
by Vexxen1
Alchemist Origin lets a player's origin turn minerals into other materials through a fixed set of recorded trades, built on the Origins framework.
What it does
The mod ties a set of mineral conversions to an origin choice. Once a player picks the Alchemist origin, the conversions become available, pairing materials such as gold with iron, copper with brass, diamonds with sixteen emeralds, emeralds with amethyst shards, and redstone with sugar. Glowstone dust and gunpowder are paired as well, and quartz is traded for emerald.
Required dependencies are Origins and Pehkui, so both must be installed on the server and on any client that joins it. Create Fabric is an optional addition. Alchemist Origin is published for Fabric, Forge, NeoForge and Quilt, with files for 1.20 – 1.20.2, and the code is covered by the MIT License without being open source.
Key features
Mineral conversion pairs
A fixed list of material pairs lets an origin trade one mineral for another, covering gold, iron, copper, brass, diamonds and emeralds.
Redstone and glowstone trades
Redstone, sugar, glowstone dust and gunpowder take part in conversions that are not available to other origins.
Two configuration versions
Server admins can choose between two versions of the mod, one of which keeps a single conversion locked until it is granted with commands.
Free conversion choice
A second version lets players pick their own conversion rather than following the preset pairs.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Who it’s for: Server owners running Origins-based survival worlds who want an alchemy-themed origin, and players who choose a role that depends on minerals.
How it compares
JDi Origins is an origin pack for Fabric and Forge, open source under the MIT License, for 1.20 – 1.20.1, and needs both client and server. Valor's Origins, blessings and classes is open source under the GNU General Public License v3.0 only, runs for 1.20.1 on all four loaders, and is server-side, with clients optional. Alchemist Origin covers 1.20 – 1.20.2 and is server-side as well, with the client optional.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Alchemist Origin | Fabric, Forge, NeoForge and Quilt | 1.20 – 1.20.2 | Server required, client optional | 2025-01-22 |
| JDi Origins | Fabric and Forge | 1.20 – 1.20.1 | Client and server | 2026-02-04 |
| Valor's Origins, blessings and classes | Fabric, Forge, NeoForge and Quilt | 1.20.1 | Server required, client optional | 2024-11-15 |
Questions
Does Alchemist Origin need Origins to work?
Does a player need the mod installed to join a server running it?
Which loader should be chosen for Alchemist Origin?
Can the mineral trades be changed by server owners?
In the catalog
Alchemist Origin is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 12,076 mods support Minecraft 1.20.2.
More from Vexxen1
Similar mods
What the author says
A origin made for a friend. The Alchemist, for the ones who has studied minerals to a near maximum extent. For the admins out there, i have made 2 versions. One that is unchouseable, and can only be gotten with commands for better control. Another that is free for the pick.
Official listing
- Modrinth page
- modrinth.com/mod/alchemist-origin
- Owner
- Vexxen1
- Published
- 2025-01-22
- Updated on Modrinth
- 2025-01-22
- Facts verified
- 2026-10-15
