Alarm Mod
by Romanfoks
Alarm Mod adds an RGB siren block, lit by the Veil rendering library, that signals hazards in factories and technical builds.
What it does
The siren is a working electrical device for Create, wired into a Power Grid network. Four connection points sit on the mounting face: one each for red, green and blue, plus a common ground. Colour comes out of how the wire is connected, a channel resistor sets the brightness, and a channel level follows the voltage across a rheostat. The siren mounts on a face and aims its light away from that surface.
Its light is rendered with Veil, which draws an ambient glow plus two sweeping coloured light cones. Lapis, milled dust and redstone are reduced into a Redstone Acid and combined with iron to produce a Redstone Charged Iron, and nine of those craft the block. Create, Create: Power Grid and Veil are required, and Sable is an optional dependency. The mod is for NeoForge 1.21.1, runs on client and server, and is open source under the MIT License.
Key features
RGB siren block
A siren that displays colour and brightness set through its wiring.
Analog brightness
Each colour channel follows the voltage across a rheostat, so the output can be dimmed smoothly.
Directional mounting
The siren attaches to a face and points its light away from the surface it sits on.
Veil light rendering
Ambient glow and two sweeping coloured light cones, drawn by the Veil engine.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Optional 1
Use cases
Factory hazard signalling
A siren on a production line can show a colour for each alarm state, driven by Create machinery.
Base defence
Sirens placed around a technical base give visual warnings when a sensor or circuit trips.
Who it’s for: Players building Create factories or technical bases on NeoForge 1.21.1 who want visible hazard signalling. Server owners need it installed alongside the players' clients.
How it compares
NoxLights is open source under the MIT License, runs on client and server, and is built for NeoForge 1.21.1, so it covers similar lighting ground. Sirencraft targets Forge and NeoForge across 1.20.1 – 1.21.1 and is licensed as All rights reserved, so its source is not open. Immersive Flashlights is NeoForge 1.21.1 only, under the MIT License, and runs on client and server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Alarm Mod | NeoForge | 1.21.1 | Client and server | 2026-10-01 |
| NoxLights | NeoForge | 1.21.1 | Client and server | 2026-05-30 |
| Sirencraft | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-13 |
| Immersive Flashlights | NeoForge | 1.21.1 | Client and server | 2026-05-12 |
Questions
Does Alarm Mod need Create?
Does the server need Alarm Mod?
Which Minecraft version does Alarm Mod support?
In the catalog
Alarm Mod is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Alarm Mod adds an RGB siren block to Minecraft. The siren is a real electrical device on the Create: Power Grid network: it has four contacts, and the colour comes out of how you wire it. Light is rendered with the Veil engine. Lapis is milled into dust, mixed into Lazurite Acid, reduced with redstone into Redstone…
Official listing
- Modrinth page
- modrinth.com/mod/alarm-mod
- Owner
- Romanfoks
- Published
- 2026-08-12
- Updated on Modrinth
- 2026-10-01
- Facts verified
- 2026-10-15
