Sirencraft
Sirencraft adds semi-realistic air raid sirens that players can craft, dye and wire up for disaster and emergency calls on Forge and NeoForge.
What it does
Sirens are crafted in survival and sound off when a redstone signal reaches them. Once powered, a siren keeps running for three minutes, and it can be activated again after its wind-down finishes. The sirens are dyeable, a dye crafting table paints them using common CD paint schemes, and new fence types let sirens be mounted on fences. Siren sounds stop when the block is broken, and the player and explosions are not affected.
The mod is built to fit survival play. Each siren needs a drive, wire and cable installed before it works, and one siren is enough to warn a close area, since the range matches real-life counterparts. Rotational sirens animate properly in some situations, and an addon adds further survival-friendly content. A full region of 1024 x 1024 blocks is covered by the signal range.
Sirencraft runs on client and server, so the server and every player need it. Files are published for Forge and NeoForge, with 1.4.3 as the latest build for 1.20.1 and for 1.21.1, both dated 2026-10-13. The project is released under All rights reserved and is not open source.
Key features
Redstone-triggered sirens
A right-clicked siren can be set to a signal, and a redstone power input activates it.
Dyeable air raid sirens
Sirens take dye, and a dye crafting table paints them with common CD paint schemes.
Fence mounts
New fence types hold sirens, so a siren can be placed on a fence line.
Timed wind-down cycle
A powered siren runs for three minutes and can be triggered again once the wind-down ends.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Survival players and server owners who want placeable, dyeable air raid sirens for towns, bases or emergency scenes, and builders who prefer redstone-controlled sound effects.
How it compares
Phax Sirens is Forge only for 1.20.1, with a Creative Commons Attribution Non Commercial No Derivatives 4.0 license and no open source status. Alarms & Sirens is a Forge mod for 1.20.1 with an optional environment, released under All rights reserved. Alarm Mod is a NeoForge mod for 1.21.1 under the MIT License and is open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sirencraft | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-13 |
| Phax Sirens | Forge | 1.20.1 | Client and server | 2026-01-07 |
| Alarms & Sirens | Forge | 1.20.1 | Client or server, optional | 2024-07-13 |
| Alarm Mod | NeoForge | 1.21.1 | Client and server | 2026-10-01 |
Questions
Which loaders does Sirencraft support?
Does Sirencraft have to be installed on the server?
How long does a siren keep sounding after a redstone signal?
Does the drive, wire and cable setup matter for sirens?
In the catalog
Sirencraft is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
This mod adds fully functioning air raid sirens which can be right clicked to select a signal and redstone powered to be activated. Once powered, they will keep going for 3 minutes and you can activate them again after winddown has ended. All sirens can be crafted in survival and activated, however, in order to get…
Official listing
- Modrinth page
- modrinth.com/mod/sirencraft
- Owner
- Velocity250WX
- Published
- 2026-07-04
- Updated on Modrinth
- 2026-10-13
- Facts verified
- 2026-10-15
