aicheye's Combat Tagging
by aicheye
aicheye's Combat Tagging is a server-side Fabric plugin that tags players in combat, so PvP on a server is harder to escape by logging out.
What it does
Once a player is tagged, a disconnect during combat is punished, which discourages combat-logging. The tag starts a combat timer that runs for a default period after the player enters combat, and the timer is configurable. Health and absorption can be reduced, and players can be set to die instantly when they disconnect in combat, so both sides of a fight are handled by the same rule. Ender pearl and chorus fruit teleport cooldowns and an enchanted golden apple cooldown can also be applied while tagged.
The mod is compatible with both PvP and PvE servers. Team chat can be disabled by default, and a combat team can be formed so players in combat are grouped and their usernames are coloured. Disabling username colouring re-enables commands, and individual options let a player leave the combat team, which removes the colour and lets the player message others again.
The mod is open source under the CC0 1.0 Universal license and is published for Fabric only, across eight release versions, 1.21.4 – 1.21.11. Only the server needs it, so players join without installing anything. Public links exist for the source code and issue tracker.
Key features
Combat disconnect punishment
A player who logs out while tagged is punished, which discourages combat-logging during a fight.
Configurable combat timer
The tag lasts for a default period that starts as soon as a player enters combat, and server owners can change it.
Reduced health and absorption
Health and absorption can be lowered for tagged players, and a disconnect in combat can be set to end in instant death.
Cooldowns during combat
Ender pearls, chorus fruit and enchanted golden apples can be put on cooldown while a player is tagged.
Combat team and username colouring
Tagged players join a combat team with coloured usernames, and team chat can be turned off by default.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Elytra Combat Nerf is server-side only, under the MIT License, and built for 1.21.11 alone, so it targets a single version where this mod covers eight. Combat log mod is server-side only, under the MIT License, and covers 1.21.3 – 26.2, a wider range that is not open source. Heros Pvp Mod is client-side only and under All rights reserved, so it changes only what a player sees, not server rules.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| aicheye's Combat Tagging | Fabric | 1.21.4 – 1.21.11 | Server-side only | 2026-04-03 |
| Elytra Combat Nerf | Fabric | 1.21.11 | Server-side only | 2026-07-12 |
| Combat log mod | Fabric | 1.21.3 – 26.2 | Server-side only | 2026-07-25 |
| Heros Pvp Mod | Fabric | 1.21.11 | Client-side only | 2026-07-24 |
Questions
Does Combat Tagging need to be installed on clients?
Which Minecraft versions does Combat Tagging support?
Can server owners change the combat timer?
In the catalog
aicheye's Combat Tagging is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
By default, /teammsg and /team are disabled - All players in combat are put on a "combat" team for the sake of username colouring - Disabling username colouring also re-enables these commands *Warning: disabling these options may allow players in combat to message each other or leave the combat team and lose their…
Official listing
- Modrinth page
- modrinth.com/mod/aicheyes-combat-tag
- Owner
- aicheye
- Published
- 2025-03-12
- Updated on Modrinth
- 2026-04-03
- Facts verified
- 2026-10-15
