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Config API mainly for my Mods
Adds a little minigame to fishing. Catch the fish inside of the green section to get the loot!
Small rewarding events such as Dig Spots, Fishing Spots, Fallen Stars and more.
๐๏ธ Allows the creation of buildings on initial world generation at spawn via schematic files.
Nice campfires of different colors!
Various utilities for modpacks!
Easily call (whistle) your horse with a goat horn to teleport it to you
Make building easier with the World Editor datapack! Datapack has singleplayer and multiplayer support.
This mod adds a mechanic that lets you respawn near your death location.
Gamma / Fullbright, making it easy to see in the dark.
๐ Adds a chance for husks to spawn naturally everywhere in place of a zombie.
Adds Tide compatibility for fish, loot tables and crates from over 30 different mods.
Forces GLFW to use Wayland on supported systems
Makes the Enchanted Golden Apple craftable
Removes the 210ยฐ rotation limit for boat passengers, allowing full 360ยฐ camera rotation.
โ Displays time remaining text inside the mob effect badge on the screen.
because you hate global chat, or don't want to hear what the neighbors are saying.
๐ฒ Randomizes the flowers spawned by bonemeal, allowing all (modded) types to spawn everywhere.
Revamp of the end generation with an emphasis on level design, traversal and variety
Reverts the Damage Tilt back to the pre-1.19.4 era
Ban specific items from showing up and being crafted
A fork from just enough guns. It can run on neoforge/fabric
Adds the tamable sea otters into the game, that will fight and protect you when in need.
Introduces a wide range of features to enhance the gameplay experience. From quality of life improvements to new mob behaviors and random sh*t, this mod offers a little bit of everything. The mod is designed to work on server-side as well!























