Mods for 26.1.2
8,989 mods match your filters.
This Datapack and Mod allow to use Blast Protection, Fire Protection, Projectile Protection types on the same piece Armor!
Now you can craft your own cobweb
Minecraft mod that replaces the default item pickup animation with a modern, satisfying effect - covering pickups, crafting, enchanting, smelting and more.
Vanilla-friendly drivable cart, smooth movement, colors, fuel & repairs, HUD, sounds & particles.
Filters the Language menu so it only shows the languages you choose.
Chuck water right out of buckets at sonic speeds - a new wacky way of bucket-clutching!
Le_Petit_C's client side mod, a versatile client-side utility mod offering a bunch of automated tools, all highly configurable for efficiency and convenience.
Adds a fully functional power armor system inspired by the Fallout series!
A client-side fabric mod which allows you to find stronghold with only one Eye of Ender.
Run commands on offline players
Adds a new workstation for upgrading, applying, splitting books and more
This datapack / mod brings back pre 1.12 bed crafting recipe for nostalgic feel on new versions.
A minimalistic mod that disables Waypoints/Locator Bar
Minecraft's Biggest Server-Only Magic Mod!
Makes item frames more useful by shrinking hitboxes and making them invisible.
engrave your unstackable items with tooltips containing their history
Projectile Preview is a client-side Fabric mod that shows the predicted trajectory of projectiles before you shoot or throw them.
Monsters keeping you awake? Customize sleeping, waking, and bed mechanics freely.
BreedTimer shows countdown timers above animals and villagers so you know when they can breed again.
The Economy API for Fabric.
Client-side addon for Emotecraft, that lets you borrow another player's emote and play it together.
🏠 Little yet powerful homes management mod for Fabric with GUI support
A customisable datapack for the MVS mod, allowing for easy control over the mod
Optimizes Ender IO conduits with customizable tick intervals and smart algorithms to maximize endgame logistics.























