Mods for 1.21.2
1,289 mods match your filters.
❌ Disables drowned zombie spawns around the player when the conduit effect is active.
Villagers always close doors they walk through.
☠ Adds a chance for strays to spawn naturally everywhere in place of a skeleton.
Overhauls the Trails & Tales update, adding features and improving existing ones.
Build more, spawn less. Hostile mobs naturally avoid civilized areas.
Adds sleek and expansive health bars / damage indicators.
👝 Living entities drop all their possible loot in a configurable amount, looting enchant supported.
✏️ Set potion effects for all living entities to have permanently and to inflict.
Optimizes Minecraft mob AI by scaling calculations based on distance to players, improving performance with as minimal gameplay impact as possible
Brings back nostalgic mechanics and quirks from the console versions of Minecraft!
Instant Restock or Insta Restock makes villagers infinite restock
A small collection of server side mobs. No client mods required!
A revamped fight for the Wither! with parity features from bedrock to original ideas to make the wither fight more challenging.
Instantly collect items from mined blocks directly into your inventory with the AutoPickup mod. Mob loot & more configurable!
Fixes rabbit pathfinding efficiently
Adds biome variants to Iron Golems
Free your pets from the curse of having to sit, let 'em roam!
👍 Prevent an enderman from teleporting, placing/picking up blocks (griefing) and attacking when looked at.
A completely overhauled trial chambers
Find Gyms, defeat Gym Leaders, and aquire Gym Badges to become the best there ever was
💩 Animals periodically drop manure, by default twice a day. Can be used as a bone meal substitute.
Ancient pears from a pearier time.
Finally, you can tell your Wooloo whose been a good mon
No zombie is alone — prepare for group hunts, AI ambushes, and break-ins through glass and fences. Survive smarter, stronger hordes that evolve with you.























