Mods for 1.13
59 mods match your filters.
BisectHosting Server Ordering Menu
A Minecraft Map Editor... that runs in-game! With selections, schematics, copy and paste, brushes, and scripting. Use it in creative, or use it temporarily in survival.
PacketEvents is a protocol library tailored to Minecraft Java Edition, designed to facilitate the processing and transmission of packets.
Fully async, multithreaded, predictive, open source, 3.01 reach, 1.005 timer, 0.01% speed, 99.99% antikb, "bypassable" 1.8-1.21 anticheat
Let the hard coded strings change into localization strings in some mods.
> Fokus / Focus API - Library for CoffeeG's datapack/mod/plugin.
Anticheat Perfected | 3.0005 reach | 99.999% antikb. Fork of GrimAC that's faster, with better reach checks, interact checks, and numerous bug fixes.
A set of libraries for modding with Ornithe.
Say goodbye to lag-induced knockback woes, delivering fair and consistent PvP battles for all players, no matter their ping!
Change your ingame cursor
MiniMessage Component-based Placeholders API for Minecraft Platforms
A library for data storage and make things simple
SQLite JDBC driver for Forge/Fabric/Spigot
A mod for debugging Concurrent Modification Exceptions and Index Out of Bounds Exceptions.
ViaVersion addon to add support for some notable Minecraft snapshots.
XDPXI's library for numerous tasks.
Up-to-date SQLite JDBC driver wrapped as a universal Forge/Fabric/Bukkit library for plugins like Dynmap and Grim.
Dynamic ASM everywhere
Remaps non-Fabric mods at runtime with hooks available to expand it.
Simple library for checking mod updates from modrinth
This Project aims to provide very easy API access for all SimpleCloud APIs
This resource pack enhances Minecraft's potion system by providing detailed descriptions of every potion directly in-game. Whether you're new or experienced, it helps you make better choices while brewing your potions.
this is a mod for Minecraft that seeks to transform the game experience into something closer to real life. It includes elements such as needs management (hunger, health, energy), an economy system, work, and the ability to interact with other player
String to Equation!





















