Game mechanics
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Adds Custom Cobblemon Pokecenters to Vanilla Villages
🛗 Easily go up and down fast via multiblock elevators! Highly configurable, using existing resources.
Adds compatibility between Civillis and various tech mods.
An all-in-one server-side gimmick and forms handler for Cobblemon 1.6.1 and above!
Removes the obnoxious block delay of the shield, so it works the moment you press Right-Click. No more delay and confusion!
Fixes and alleviates nonsense "Your bed was obstructed" errors.
Removes the hidden 5 tick shield delay when blocking.
Increase the speed of Furnaces, Blast Furnaces and Smokers. Quick and configurable
Random Minecraft features.
Makes all mobs passive by default
Blast Clay, Clay Balls and Stained Terracotta, fully configurable
Utility Mod with a Plants vs Zombies Thematic!
Sleeping now truly skips time – furnaces smelt, crops grow, and the world progresses as if time had passed normally.
This mod makes crops and plants require direct sky access to grow.
Choose days of the week to increase shiny rates for either all Pokémon or specific Pokémon, giving your server events similar to Community Days in Pokémon GO.
Patches a dupe bug involving entities going through portals and dying in the same tick.
Campfires give a small regeneration effect when cooking food.
Expands on the vanilla gamerules, adding new gamerules types for other mods to use and enabling players to set per-dimension overrides for gamerules
A fabric mod providing essential commands and features for the average server.
Disable Nether Portals, End Portals, and End Gateways at your will.
Makes villagers follow emeralds. Properly.
Fixes Power damage being lower than intended in 1.21-1.21.3 (MC-277617)
Stack the time when drink/splash the same potion.























