ModsFinder

ZombPlayer

by APeng215

ZombPlayer makes a player's killed zombified creature rise again as a zombified copy of that player, for players who want their fallen foes to return.

ForgeClient and serverGNU Lesser General Public License v3.0 or laterOpen source1.20.4 – 1.20.6

What it does

When a player kills a zombified creature, a zombified player spawns in its place. The spawned zombie takes the player's equipment and inventory, and its head drops the same player's head when it is killed by a charged creeper. The mod also covers husks, drowneds and similar creatures. A zombie that converts from a drowned behaves like a normal zombie, and the new zombies do not burn in sunlight.

Players need to kill a zombie to retrieve their items from it. The feature does not work while the keepInventory gamerule is set to true. The command gamerule doPlayerInfected can switch the mod off or back on, and it is true by default. The mod is client and server, so servers and every player need it installed.

ZombPlayer is open source under the GNU Lesser General Public License v3.0 or later, with a public source code repository and an issue tracker. It is published for Forge only, in one beta file for 1.20.6, and builds cover 1.20.4 – 1.20.6.

Key features

  1. Zombified player copies

    Each killed zombified creature is replaced by a zombified player that carries the killed player's gear.

  2. Inventory transfer

    The spawned zombie inherits the player's equipment and inventory, which must be retrieved by killing it.

  3. Charged creeper heads

    A zombie killed by a charged creeper drops the head of the player it was made from.

  4. Infection command

    The doPlayerInfected gamerule turns the zombie spawning on or off, and it is true by default.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.60.0.1
1.20.40.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want zombified creatures to spawn as copies of the player who killed them, and server owners who need a gamerule to control that behavior. The keepInventory rule must stay false for the feature to work.

How it compares

Full comparison

Zombie Players is a Forge mod for 1.20.1 under the MIT License, and it is not open source. Expensive Zombies is a Forge mod for 1.20.1 – 1.20.6 under All rights reserved, and it is not open source. Both run on the client and the server, so every player and the server need them. ZombPlayer covers 1.20.4 – 1.20.6 and is open source under the GNU Lesser General Public License v3.0 or later.

ModLoadersGame versionsEnvironmentUpdated
ZombPlayerForge1.20.4 – 1.20.6Client and server2024-05-25
Zombie PlayersForge1.20.1Client and server2025-10-01
Expensive ZombiesForge1.20.1 – 1.20.6Client and server2026-09-02

Questions

Does ZombPlayer need to be installed on the server?

Yes. The server and every player need the mod installed.

Why does the player zombie not drop its items?

The feature does not work while the keepInventory gamerule is true. Set it to false, then kill the zombie to retrieve the items.

Can the spawning be turned off?

Yes. The command gamerule doPlayerInfected can be set to false to switch the mod off, and it is true by default.

In the catalog

ZombPlayer is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 11,154 mods support Minecraft 1.20.6.

More from APeng215

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What the author says

This mod will spawn a zombified player when a player is killed by zombified creature. Anyone can create an issue to report bugs, provide suggestions, or share feedback.
APeng215, on the Modrinth page

Official listing

Owner
APeng215
Published
2024-02-17
Updated on Modrinth
2024-05-25
Facts verified
2026-10-15

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