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With WorldGen, a player can generate chunks of an existing world ahead of exploration, using a dedicated screen on the World Selection list.

FabricForgeClient-side onlyApache License 2.0Open source1.18.2 – 1.20.1

What it does

WorldGen pre-generates Minecraft worlds, with speed as its main goal. It generates more chunks in a world that already exists, and by default it only creates chunks that are not yet present, so chunks already saved are not overwritten. The mod can also be used directly from the Create New World screen, although the usual approach is to create and save the world first, then open it with WorldGen. Fabric API is required on Fabric. The mod runs on the client only, so servers do not need it, and it is published for Fabric and Forge across 8 release versions, 1.18.2 – 1.20.1.

Unlike other chunk pre-generation methods, which need a full Minecraft server running, WorldGen uses a lightweight internal server to generate chunks efficiently. Its dedicated screen allows multithreading. The downside is that the world must be opened in the Minecraft client to be played, and it cannot be loaded elsewhere once chunks have been generated with WorldGen. The source code is open and the mod is licensed under the Apache License 2.0.

Key features

  1. Pre-generation of existing worlds

    Chunks are generated ahead of player exploration for a world that has already been saved.

  2. Dedicated generation screen

    A button on the World Selection screen opens a panel for choosing the world and the area to generate.

  3. Chunk and block coordinates

    The generation area uses chunk coordinates, one chunk being 16x16 blocks. The F3 debug menu shows the current chunk position.

  4. Multithreaded generation

    The dedicated interface runs generation across several threads, which is why generation is fast.

Compatibility

Latest build for each game version and loader.

1.20.11.0.41.0.4
1.201.0.41.0.4
1.19.4fabric-1.19.4-1.0.3forge-1.19.4-1.0.3
1.19.3fabric-1.19.3-1.0.2forge-1.19.3-1.0.2
1.19.2fabric-1.19.x-1.0.2forge-1.19.x-1.0.2
1.19.1fabric-1.19.x-1.0.2forge-1.19.x-1.0.2
1.19fabric-1.19-1.0.2forge-1.19-1.0.2
1.18.2fabric-1.18.2-1.0.1forge-1.18.2-1.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: Players who run large or long-lived singleplayer worlds, and players who want to prepare a map before exploring it. Storing the world on an SSD is recommended, since a hard drive slows generation of new chunks.

How it compares

Full comparison

Wastify is server-side only and published for Forge, 1.16.5 – 1.20.1, under the MIT License. No Caves Mod is also server-side only, with Fabric, Forge and NeoForge files for 1.19.3 – 26.1.2, under the MIT License. Each of these works differently from WorldGen, which runs on the client and needs no server mod.

ModLoadersGame versionsEnvironmentUpdated
WorldGenFabric and Forge1.18.2 – 1.20.1Client-side only2024-05-25
WastifyForge1.16.5 – 1.20.1Server-side only2023-06-20
No Caves ModFabric, Forge and NeoForge1.19.3 – 26.1.2Server-side only2026-05-07

Questions

Does WorldGen need Fabric API?

Yes. Fabric API is a required dependency on Fabric. Forge builds do not list it.

Can WorldGen run on a server?

It is installed on the player's side alone, so servers need nothing. Once generation finishes, the save can only be played in a Minecraft client, because the chunks it produced cannot be loaded on another machine.

Why could a world be lost while using WorldGen?

The author recommends backing up the world before using the mod, since a bug may corrupt it. Generation also grows RAM use over time, which can cause out-of-memory errors.

In the catalog

WorldGen is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

WorldGen is a mod for pre-generating Minecraft worlds, with a main focus on speed. By default, existing chunks will not be overwritten and only new ones will be generated.
caeruleusDraconis, on the Modrinth page

Official listing

Owner
caeruleusDraconis
Published
2022-06-26
Updated on Modrinth
2024-05-25
Facts verified
2026-10-15

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