ModsFinder

No Caves Mod

by Myitian

No Caves Mod turns off the cave, canyon and cave-entrance carvers in world generation, so terrain is generated without them.

FabricForgeNeoForgeServer-side onlyMIT LicenseOpen source1.19.3 – 26.1.2

What it does

Caves and canyons are produced by named carver entries in the worldgen biome definitions. The mod disables those entries through its configuration, leaving the rest of the terrain untouched. Its changes apply to the default world generation presets, and worlds that already exist keep the caves they generated.

The mod works on server-side only installs, so players join without installing it. It is written to keep compatibility with other terrain modification mods and with data packs, and it is published for Fabric, Forge and NeoForge across 24 release versions, 1.19.3 – 26.1.2, with snapshot builds available. The code is open source under the MIT License.

Key features

  1. Carver removal

    Cave, canyon and cave entrance carvers are disabled in the biome definitions that reference them.

  2. Configurable behavior

    A configuration file controls which carvers are turned off, so server owners choose what generates.

  3. Density function handling

    Solid stone and air placement from the noise settings is left in place, so the surrounding terrain stays intact.

  4. Data pack friendly

    The changes are expressed in a way that keeps other data packs and terrain mods working alongside the mod.

Compatibility

Latest build for each game version and loader.

26.x3 of 3 versions with builds
26.1.20.6-mc-260.6-mc-260.6-mc-26
26.1.10.6-mc-260.6-mc-260.6-mc-26
26.10.6-mc-260.6-mc-260.6-mc-26
1.21.x12 of 12 versions with builds
1.21.110.5-fabric-1.210.5-forge-1.21.110.5-neoforge-1.21.11
1.21.100.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.21.90.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.21.80.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.21.70.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.21.60.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.21.50.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.21.40.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.21.30.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.21.20.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.21.10.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.210.5-fabric-1.210.5-forge-1.210.5-neoforge-1.21
1.20.x7 of 7 versions with builds
1.19.x2 of 2 versions with builds
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

Use cases

Surface-focused servers

Server owners who want open terrain without underground tunnels can remove caves for every new chunk.

Modpacks with other terrain mods

Pack makers can combine the mod with terrain changes that do not depend on the disabled carvers.

Who it’s for: Server owners and modpack makers who want generated worlds without caves or canyons. Players only need the mod on the server.

How it compares

Full comparison

Retro Caves is open source under the MIT License, works on Fabric, Forge, NeoForge and Quilt for 1.20 – 26.1, and is server required with an optional client. OnlyNoiseCaves covers 1.20 – 1.21.11 on the same four loaders, is not open source and is licensed as All rights reserved. WF's Cave Overhaul is open source under the GNU General Public License v2.0 or later, runs on Fabric, Forge and NeoForge for 1.18.2 – 1.21.4, and needs both client and server.

ModLoadersGame versionsEnvironmentUpdated
No Caves ModFabric, Forge and NeoForge1.19.3 – 26.1.2Server-side only2026-05-07
Retro CavesFabric, Forge, NeoForge and Quilt1.20 – 26.1Server required, client optional2026-03-25
OnlyNoiseCavesFabric, Forge, NeoForge and Quilt1.20 – 1.21.11Server required, client optional2025-06-20
WF's Cave OverhaulFabric, Forge and NeoForge1.18.2 – 1.21.4Client and server2024-12-12

Questions

Does No Caves Mod need to be installed on the client?

No. Players join without it, since only the server has to run the mod.

Which loaders does No Caves Mod support?

The mod is published for Fabric, Forge and NeoForge. Forge and NeoForge builds use the same 0.6-mc-26 file for 26.1.2.

Will existing worlds lose their caves?

The change applies to terrain generated after the mod is active. Chunks that already exist keep the caves they have.

In the catalog

No Caves Mod is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 15,189 mods support Minecraft 26.1.2.

More from Myitian

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What the author says

Disables Noise Caves, Density Function Caves, Generated Features, Carver Caves and Canyons based on the configuration, and maintains compatibility with other terrain modification mods and data packs as much as possible. Affects all biomes and all world generation presets by default. The configuration file is located…
Myitian, on the Modrinth page

Official listing

Owner
Myitian
Published
2025-10-18
Updated on Modrinth
2026-05-07
Facts verified
2026-10-15

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