Weaponworks
Weaponworks expands melee combat with new weapon classes, including greatswords and warglaives, in six material tiers each.
What it does
Each weapon type comes in six tiers, from wood and stone up to iron, gold, diamond and netherite. Every weapon has its own damage, attack speed and durability, and netherite pieces also resist fire. Damage is added on top of the player's hand damage, which is 1 by default.
Installation requires ItemFig on every loader. Better Combat is optional and adds attack range to the weapons when it is present. Weaponworks runs on client and server, so the server and every player need it. Files are published for Fabric, Forge and NeoForge, with builds for 1.19.2 – 1.20.4, under All rights reserved; the code is not open source.
Weaponworks: Caverns & Chasms requires this mod. The weapon values can be changed through Sortilege powered configs, letting server owners tune the balance, and the latest update advises pairing it with the 1.20.1 Fabric build of ItemFig.
Key features
Greatsword and warglaive classes
Two new melee weapon classes are added alongside the usual swords, each with its own stats per tier.
Six material tiers
Every weapon type is offered in wood, stone, iron, gold, diamond and netherite versions.
Damage, speed and durability
Each weapon sets its own added damage, attack speed and durability value.
Fire resistance on netherite
Netherite weapons carry fire resistance, so they keep working in lava-heavy areas.
Attack range with Better Combat
When Better Combat is installed, the weapons gain an attack range that it provides.
Configurable parameters
Weapon values can be adjusted through Sortilege powered configs, letting server owners tune the balance.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Required by 1 mod
Use cases
Who it’s for: Players who want melee weapons beyond the vanilla swords, and server owners who want to tune weapon values through configuration files.
How it compares
Error 404(allinonemcweapon) is a Forge-only mod for 1.20.1 with client and server environment under All rights reserved. More Content Weapon+ is a Forge-only mod for 1.20.1 that runs client-side only, so servers need nothing. Melee Ex Machina (Weapons & More) covers Fabric, Forge and NeoForge for 1.18.2 – 1.20.4 with a client and server environment, all rights reserved, and it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Weaponworks | Fabric, Forge and NeoForge | 1.19.2 – 1.20.4 | Client and server | 2024-03-03 |
| Error 404(allinonemcweapon) | Forge | 1.20.1 | Client and server | 2025-04-09 |
| More Content Weapon+ | Forge | 1.20.1 | Client-side only | 2025-09-23 |
| Melee Ex Machina (Weapons & More) | Fabric, Forge and NeoForge | 1.18.2 – 1.20.4 | Client and server | 2024-02-25 |
Questions
Does Weaponworks need ItemFig?
Which loader should a server use?
Is attack range available without Better Combat?
In the catalog
Weaponworks is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 13,907 mods support Minecraft 1.20.4.
More from Low-Orbit Studios
Similar mods
What the author says
UPDATE: It is advised to update the mod to Weaponworks 1.4.1-1.20.1 Fabric version, together with ItemFig update to ItemFig 1.20.1-0.2.7 Fabric as some file juggling was done. The issue still perists, unfortunately. Each weapon type comes in 6 tiers: - Wood - Stone - Iron - Gold - Diamond - Netherite
Official listing
- Modrinth page
- modrinth.com/mod/weaponworks
- Owner
- Low-Orbit Studios
- Published
- 2023-10-31
- Updated on Modrinth
- 2024-03-03
- Facts verified
- 2026-10-15
