Weapons of the Wild
by FloralWisp
Weapons of the Wild, a Fabric equipment mod, replaces the vanilla swords, axes and spears with biome-themed polearms that can root the player's world in living vegetation.
What it does
The mod does not add new weapon types such as maces or tridents. Its new weapons take the place of the vanilla swords, axes and spears, so the choice of weapon stays familiar while each option carries a fantasy or biome theme. Each weapon type is offered in several material tiers, from wood to netherite, so progression can follow the usual material path.
The centerpiece is the Mossthorn, a polearm with a living organism attached to its head. A hit on a mob can have one of two effects, and the entangling roots they leave behind can only generate on a set list of surfaces, including moss, azalea, rooted dirt, podzol, mycelium and mangrove roots. Roots are harvested with shears, and silk touch gives a variant item that can be placed back as a block. The mod also adds a few blocks beyond the weapons themselves.
The mod runs on the client and on the server, so both need it. It is published for Fabric only, for Minecraft 1.21.11, and the code is open source under the MIT License.
Key features
Biome-themed weapon types
Swords, axes and spears are replaced by fantasy weapons, each in several material tiers from wood to netherite.
Mossthorn polearm
A polearm with a living organism attached, where a hit on a mob can trigger one of two effects.
Entangling roots
Roots generate only on a listed set of surfaces and are harvested with shears for later placement.
Crimsonthorn and Warpedthorn upgrades
Smithing with warped or crimson nylium turns a Mossthorn into a variant; both variants behave the same and differ only visually.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want a themed weapon line in place of vanilla swords, axes and spears, and server owners who want the same weapon set on both sides of a multiplayer world.
How it compares
A Few More Weapons is open source under the MIT License and is a Fabric mod for 1.20.1 – 1.20.2, running on the client and server. Flora Fantasy is also open source under the MIT License and runs on the client and server, but it targets 1.21.1 on both Fabric and NeoForge. More Weapons! is not open source, is Fabric-only and is built for 1.20.1, so it cannot be used on the same version as this mod.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Weapons of the Wild | Fabric | 1.21.11 | Client and server | 2026-03-25 |
| A Few More Weapons | Fabric | 1.20.1 – 1.20.2 | Client and server | 2025-05-30 |
| Flora Fantasy | Fabric and NeoForge | 1.21.1 | Client and server | 2025-05-02 |
| More Weapons! | Fabric | 1.20.1 | Client and server | 2024-05-08 |
Questions
Does Weapons of the Wild need Fabric API?
Does the server need the mod installed?
Which Minecraft version does the mod support?
How is the Mossthorn upgraded to a variant?
In the catalog
Weapons of the Wild is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
Weapons of the wilds aims to add a bunch of new and unique weapons types, each one having its own mechanic/gimmick. Weapons of the Wilds doesn't add new unique weapons like the mace or trident, but rather, weapon types which do not aim to replace the vanilla ones (swords, axes, spears), but rather add more options to…
Official listing
- Modrinth page
- modrinth.com/mod/weapons-of-the-wild
- Owner
- FloralWisp
- Published
- 2026-03-25
- Updated on Modrinth
- 2026-03-25
- Facts verified
- 2026-10-15
