ModsFinder

Weapon Class

by TheMrCrow

Weapon Class adds Forge weapons and trinkets with interactive abilities, and a player combines them into different builds for combat on 1.20.1.

ForgeClient and serverAll rights reserved1.20.1

What it does

The mod overhauls combat with new weapon classes that interact with one another in unique ways. Each weapon and trinket carries an in-game ability description, and the important interactive keywords, such as Shockwave, appear in brackets so they stand out in the tooltip. After crafting sticks, the recipe book shows the weapon recipes, and some weapons and trinkets can also be found in chests.

Abilities are tied to conditions. Falling triggers a Shockwave hit, attacks against mobs below 50% health grant Haste, and a battle axe's Cleave follows a 45-block move. Weapon Class is published for Forge only, for 1.20.1, and is distributed under All rights reserved, so it is not open source. Only the server and players who join it need the mod to run the content together. Latest file 1.4.3 for 1.20.1, released 2026-02-13.

Key features

  1. Combination builds

    Weapons and trinkets can be combined, so a player can shape a different build around each set of abilities.

  2. Condition-based abilities

    Abilities trigger on falling, on attacks against wounded mobs, or after a set distance, as listed in each item's description.

  3. Executioner's Sword and Battle Axe

    The Executioner's Sword grants Haste when it strikes a mob below half health, and the Battle Axe Cleaves after a 45-block move.

  4. Trinkets with interactive abilities

    Trinkets such as Spring Boots, Weighted Bracers and Hand Fan add effects like Jump boost, knockback immunity and Invisibility.

Compatibility

Latest build for each game version and loader.

1.20.11.4.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Building a combat build

A player can mix weapons and trinkets to suit a melee, mobility or stealth playstyle.

Exploring for loot

Some weapons and trinkets are placed in chests, so exploration can supply parts of a build.

Who it’s for: Players who want combat with weapon-specific abilities and build variety on Forge 1.20.1, and server owners who can run the mod alongside other class or weapon mods.

How it compares

Full comparison

Soul Classes and The Classes Mod both target 1.20.1 on Forge with a client and server environment, but Weapon Class focuses on weapons and trinkets rather than class systems. Huanle's Weapons is open source under the GNU General Public License v3.0 only and also targets 1.20.1 on Forge with a client and server environment, so it is the option to choose when source access matters.

ModLoadersGame versionsEnvironmentUpdated
Weapon ClassForge1.20.1Client and server2026-02-13
Soul ClassesForge1.20.1Client and server2024-10-09
The Classes ModForge1.20.1Client and server2024-10-12
Huanle's WeaponsForge1.20.1Client and server2026-01-22

Questions

Does Weapon Class need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which loader and version does Weapon Class support?

Weapon Class is published for Forge only, for 1.20.1, with the latest file 1.4.3.

Where do the weapon recipes appear?

After crafting sticks, the recipe book shows the weapon recipes, and each item's in-game description lists its abilities.

In the catalog

Weapon Class is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from TheMrCrow

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What the author says

Weapon Class overhauls combat by adding weapons and trinkets with interactive abilities that can be used in combination to make different builds Every weapon can be crafted. And some weapons along with every trinket can be found in chests.
TheMrCrow, on the Modrinth page

Official listing

Owner
TheMrCrow
Published
2025-05-08
Updated on Modrinth
2026-02-13
Facts verified
2026-10-15

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