ModsFinder

Visual Health

by halfstorm

Visual Health shows how much health a mob has left by changing the damage marks drawn on its body, so a player can judge a fight at a glance.

FabricForgeNeoForgeClient-side onlyGNU General Public License v3.0 onlyOpen source1.20.1 – 26.3

What it does

Mobs that take damage show visible wounds. The amount of damage drawn scales with the mob's health: a heavily hurt creeper looks close to dead and needs only one more hit, while a lightly hurt baby zombie still has a long fight ahead. Damage tiers are set by default at five ranges, from 2 to 10, and the same density of marks maps to the same health level.

Players can change how the marks look. Colors can be set to red, black or white, with a custom hex color option, and passive mobs such as cows, pigs and polar bears show damage by default. Villager damage is off by default and must be enabled together with passive mob damage. Changes are made in the mod's settings screen, which needs Mod Menu, and the mod is published for Fabric, Forge and NeoForge.

The mod is released under the GNU General Public License v3.0 only and is open source. It is installed on the client alone: servers do not need it, and players who join a server do not need it either. Fabric API is required on Fabric builds.

Key features

  1. Damage tiers by health

    Wounds are grouped into tiers that follow the mob's remaining health, so the look matches how close it is to dying.

  2. Passive and hostile mobs

    Passive mobs show damage by default, and villagers can be included with a separate option.

  3. Configurable colors

    Damage marks can be red, black or white, and a custom player-entity color can be entered as a hex value.

  4. Modded mob support

    Wounds are drawn with standard Minecraft rendering, so modded mobs show damage as well.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.32.0.5-fabricNot available2.0.5-neoforge
26.22.0.5-fabricNot available2.0.5-neoforge
26.1.22.0.5-fabricNot available2.0.5-neoforge
26.1.12.0.5-fabricNot available2.0.5-neoforge
26.12.0.5-fabricNot available2.0.5-neoforge
1.21.x3 of 3 versions with builds
1.21.112.0.5-fabricNot available2.0.5-neoforge
1.21.102.0.1-fabricNot available2.0.1-neoforge
1.21.12.0.4-fabricNot available2.0.4-neoforge
1.20.x1 of 1 version with builds
1.20.12.0.4-fabric2.0.4-forgeNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

How it compares

Full comparison

Mob Health Indicators runs on Fabric, NeoForge and Quilt for 1.20.4 – 1.21.10, under All rights reserved, so its license is closed. Health Bars targets Fabric and NeoForge for 1.21.1 – 26.3 and is open source under the Mozilla Public License 2.0.

ModLoadersGame versionsEnvironmentUpdated
Visual HealthFabric, Forge and NeoForge1.20.1 – 26.3Client-side only2026-10-07
Mob Health IndicatorsFabric, NeoForge and Quilt1.20.4 – 1.21.10Client-side only2025-12-07
Health BarsFabric and NeoForge1.21.1 – 26.3Client-side only2026-09-24

Questions

Does Visual Health need Fabric API?

Yes. Fabric API is a required dependency for the Fabric build. The Forge and NeoForge builds do not list it as required.

Does the server need Visual Health?

No. Players add it to their own game, and a server needs no copy.

Which game versions have files?

Files exist for 1.20.1, 1.21.1, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2 and 26.3, with the latest Fabric and NeoForge files for 26.3.

How is damage configured?

Settings are changed in-game through Mod Menu, which is optional but needed to open the configuration screen on Fabric.

In the catalog

Visual Health is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.

More from halfstorm

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What the author says

Damage works in tiers, not based on hits. The tiers are based on how much health the mob has. The idea is that at a glance a player can have a rough idea of how much health is left. A heavily damaged creeper will only need 1 more hit whereas a lightly hurt baby zombie is going to take a much greater beating. (2.0.0+)…
halfstorm, on the Modrinth page

Official listing

Owner
halfstorm
Published
2026-02-27
Updated on Modrinth
2026-10-07
Facts verified
2026-10-15

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