Villages Denomination
by RagnarDragus
Villages Denomination gives each village in a loaded world a generated name, which players see as a title when they enter one.
What it does
Village names are generated automatically for villages that load in the world, and they can instead be picked at random from a configured list. When a player enters a village, the name appears as a title on screen, showing the main name and its complement. Traveler's Titles and Waystones are optional dependencies: activating a waystone in a village can rename it to the village name.
Server owners control the names through config values. The village name color and the complement can be changed, or removed so that only the main name shows. A custom list of village names can be set, and a blacklist keeps chosen structures from receiving generated names. Some commands require operator permissions.
The server and every player need the mod installed. It is published for Forge 1.20.1 only, with the file 1.20.1-1.0.0 released 2025-03-12. The license is a custom license, so the mod is not open source; the source code and issue tracker are public, and the author asks that the project be credited if it is used.
Key features
Generated village names
Villages in a loaded world receive names that are either generated randomly or chosen from a configured list.
Village name titles
Entering a village shows its name as a title, with the main name and complement displayed together.
Configurable name style
The color and complement of village names can be changed, or the complement can be removed to show only the name.
Structure blacklist
A blacklist of structures keeps the chosen ones from receiving generated village names.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Optional 2
Use cases
Who it’s for: Players who explore generated villages and server owners who want named settlements on a world. Some server features need operator permissions.
How it compares
Village Eye of Ender is a Fabric and Forge mod for 1.20.1 under All rights reserved, not open source, and it is client and server. Antique Waystones targets Forge only, for 1.16 – 1.17.1, under the MIT License and is open source, so it does not cover 1.20.1. No Structure Torches is server-side only and works on Forge 1.20.1 without any client install, under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Villages Denomination | Forge | 1.20.1 | Client and server | 2025-03-12 |
| Village Eye of Ender | Fabric and Forge | 1.20.1 | Client and server | 2024-08-23 |
| Antique Waystones | Forge | 1.16 – 1.17.1 | Client and server | 2023-01-11 |
| No Structure Torches | Forge | 1.20.1 | Server-side only | 2026-03-17 |
Questions
Does Villages Denomination need Waystones?
Does the server need the mod?
Can the village names be customized?
In the catalog
Villages Denomination is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from RagnarDragus
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What the author says
Villages Denomination is a mod that generates random names for villages when they are loaded into the world. These names can either be randomly generated or selected from a configured list. When you enter a village, its name will be displayed to the player, showing both the main name and a complement. For example…
Official listing
- Modrinth page
- modrinth.com/mod/villages-denomination
- Owner
- RagnarDragus
- Published
- 2025-03-12
- Updated on Modrinth
- 2025-03-12
- Facts verified
- 2026-10-15
