Undead Riders
by SwordfishBE
Undead Riders spawns undead horsemen on the overworld surface, and each rider type is tied to a biome, from zombies on the plains to strays in frozen areas.
What it does
The Fabric mod adds six types of undead horsemen that spawn naturally on the overworld surface. Each type rides its own mount and is tied to a fitting biome: zombie riders appear at night in most biomes except the desert, husk riders only in the desert, skeleton riders in most biomes except the desert, swamp and frozen areas, parched riders in the desert by day and night, bogged riders in swamps and mangrove swamps, and stray riders in frozen biomes.
The mod also adds nether variants, including zombified piglin riders with zoglins in the Crimson Forest, Nether Wastes, Bastion Remnants and Soul Sand Valley, and nether skeleton riders in the Soul Sand Valley. Spawning and difficulty are configurable. Armor is only given at a set probability, and a shield can drop from the rider's offhand. The config file is generated on first launch. With Mod Menu and Cloth Config API installed, the full settings are editable in game.
Undead Riders requires Fabric API. Open Parties and Claims is an optional dependency: when it is installed and openPartiesAndClaimsSupport is enabled, the mod checks the claim settings before spawning a rider, so a claimed area can block natural spawns. The mod is server-side only, so players join without installing it. It is open source under the GNU Affero General Public License v3.0 or later, and files are published for Fabric across 6 release versions, 1.21.11 – 26.3.
Key features
Six rider types
Zombie, husk, skeleton, parched, bogged and stray riders each use a matching mount and a set of biomes.
Nether rider variants
Zombified piglin riders on zoglins and nether skeleton riders join the overworld types in the nether biomes.
Configurable spawns
Spawning and difficulty can be tuned, and armor and shield drop chances are set in the config.
Claim-aware spawning
When Open Parties and Claims is enabled, natural rider spawns can be blocked inside claimed areas.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 3
How it compares
Zombie Horse Trap is a Fabric server-side mod, open source under the GNU Lesser General Public License v3.0 only, for 1.21.1 – 26.3. Random Mob Riders is also Fabric and server-side and open source under the MIT License, but it only has files for 1.21.11. Skeleton Horse Spawn covers Fabric, Forge, NeoForge and Quilt for 1.16.5 – 26.3 and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Undead Riders | Fabric | 1.21.11 – 26.3 | Server-side only | 2026-09-15 |
| Zombie Horse Trap | Fabric | 1.21.1 – 26.3 | Server-side only | 2026-10-01 |
| Random Mob Riders | Fabric | 1.21.11 | Server-side only | 2026-03-19 |
| Skeleton Horse Spawn | Fabric, Forge, NeoForge and Quilt | 1.16.5 – 26.3 | Server-side only | 2026-10-02 |
Questions
Does Undead Riders need Fabric API?
Does Undead Riders have to be installed on the client?
How can a claimed area stop rider spawns?
In the catalog
Undead Riders is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.
More from SwordfishBE
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What the author says
Undead Riders is a Fabric mod for Minecraft that adds naturally spawning undead horsemen to the overworld surface. Six types in total, each tied to a fitting biome. Fully configurable and difficulty-scaled. Armor only spawns at the configured probability (zombieHorseArmorChance, default 60%).
Official listing
- Modrinth page
- modrinth.com/mod/undeadriders
- Owner
- SwordfishBE
- Published
- 2026-03-14
- Updated on Modrinth
- 2026-09-15
- Facts verified
- 2026-10-15
