ModsFinder

UI/HUD Safe Zone

by ChapmanOfficial

UI/HUD Safe Zone pulls the HUD and menus inward into a centered region, so screen edges on ultrawide displays stop holding interface elements.

FabricClient-side onlyAll rights reserved1.21.11 – 26.3

What it does

The mod keeps the hotbar, health and hunger bars, the F3 debug screen, chat, message history, the input box, toasts and recipe popups inside a centered area. Small dialogs already sit in the middle and are left alone. The zone can be set to Off, 16:9 or 21:9, depending on how tight the region should be. The change is applied from the settings screen and takes effect without a restart, including on menus opened afterward.

Players on ultrawide monitors gain the most, since eyes no longer travel across the full width to read coordinates or check chat. The same effect helps when a player streams or records at a narrower aspect ratio, because viewers stop losing chat and toasts at the frame edges. Resolution changes that add black bars do not alter the game world. The mod is a client-side utility for Fabric, and Fabric API is required. Mod Menu is optional; with it installed, the settings screen opens from the mod list.

Key features

  1. Centered HUD elements

    Hotbar, health and hunger bars, the F3 debug screen and the coordinates readout stay near the middle of the display.

  2. Chat and toasts

    Message history, the input box, achievement toasts and recipe popups are pulled away from the far corners.

  3. Three zone sizes

    The zone can be set to Off, 16:9 or 21:9, and the choice can be changed at any time.

  4. Menu coverage

    Screens for storage, crafting and similar containers are kept inside the same region.

Compatibility

Latest build for each game version and loader.

26.326.3-0.2.5
26.226.2-0.2.4
1.21.111.21.11-0.2.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

Use cases

Ultrawide play

Players on ultrawide monitors keep menus and status readouts within a short glance.

Recording and streaming

A narrower zone keeps chat and toasts visible to viewers watching at a 16:9 or 21:9 frame.

Who it’s for: Players on ultrawide monitors, and streamers or recorders who capture the game at a narrower aspect ratio than their display.

How it compares

Full comparison

Centered Crosshair is open source under the MIT License and runs on Fabric for 1.20 – 26.3, centering the crosshair instead of the wider HUD. Litematica Zone List is not open source, under the MIT License, and only covers 1.21.8 on Fabric, managing zones rather than moving interface elements. UI/HUD Safe Zone is all rights reserved and not open source, covering 1.21.11 – 26.3.

ModLoadersGame versionsEnvironmentUpdated
UI/HUD Safe ZoneFabric1.21.11 – 26.3Client-side only2026-09-23
Centered CrosshairFabric1.20 – 26.3Client-side only2026-09-18
Litematica Zone ListFabric1.21.8Client-side only2026-04-17

Questions

Does UI/HUD Safe Zone need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed alongside the mod on Fabric.

Does the server need the mod?

No. Players add it to their own game, and a server needs no copy.

Can the zone be changed while playing?

Yes. The zone can be switched between Off, 16:9 and 21:9 at any time, and the change applies without a restart.

Which game versions have files?

Files exist for 1.21.11, 26.2 and 26.3, with the latest Fabric file 1.21.11-0.2.5 for 1.21.11, published 2026-09-23.

In the catalog

UI/HUD Safe Zone is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 8,071 mods support Minecraft 26.3.

More from ChapmanOfficial

All projects

Similar mods

What the author says

Keep your UI centered, so your eyes don't have to travel across an ultrawide screen. On an ultrawide monitor, HUD elements and menus render at the true edges of your display - meaning your eyes have to travel a long way just to check the chat, glance at a toast, or read your coordinates. UI Safe Zone pulls that UI…
ChapmanOfficial, on the Modrinth page

Official listing

Owner
ChapmanOfficial
Published
2026-07-18
Updated on Modrinth
2026-09-23
Facts verified
2026-10-15

Tags