Toxicity
by catboybinary
Toxicity turns rain into acid, so that rainfall on a world can hurt entities that stand in it.
What it does
Rain in a Toxicity world does damage to entities exposed to it, and armor reduces how much of that damage reaches a player. The rate at which rain damages entities can be changed, and the color of the rain and its splashes can be set. Death messages credit the magic source instead of plain rain. The mod is configurable throughout, and its config screens are built on YetAnotherConfigLib. It needs Architectury API on every loader. The files are for 1.20.1, and the mod runs on client and server, so the server and every player need it. The code is not open source; all rights are reserved.
Key features
Acid rain
Rainfall damages entities that stand outside, turning ordinary weather into a hazard during storms.
Armor protection
Worn armor reduces the damage taken from acid rain, so players can shelter themselves while exploring.
Configurable damage and color
The rate of rain damage and the color of rain and splashes can be adjusted in the config.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Questions
Does Toxicity need Architectury API?
Does the server need Toxicity?
In the catalog
Toxicity is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 34,764 mods support Minecraft 1.20.1.
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What the author says
This mod changes vanilla behavior of raining weather in the game, turning it into an acid rain. You can protect yourself with armor, but keep in mind that it might break. [The mod is in early stages of development and feedback is appreciated!]
Official listing
- Modrinth page
- modrinth.com/mod/toxicity-mod
- Owner
- catboybinary
- Published
- 2024-09-16
- Updated on Modrinth
- 2024-09-16
- Facts verified
- 2026-10-15
