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TKVM Effects

by TheKushVanMan

TKVM Effects adds combat effects for Epic Fight weapons, including Iron Wall, storm arrows, Bleeding and Visceral Wounding, and it is built for the FalchionMC modpack.

ForgeClient and serverMIT License1.20.1

What it does

The mod layers extra abilities onto Epic Fight. Iron Wall is a ready ability that absorbs 90% of incoming damage, then goes on a 10 second cooldown before it can absorb again. It also grants stun immunity while active, and a bow ability charges past maximum draw to fire a hitscan projectile that travels instantly to its target.

Other effects change how bows and parries behave. A boosted bow shot fires an extra pair of arrows with homing deflection, and higher effect levels unleash storm arrows where the first shot landed, with larger storms lasting longer. Arrows track targets inside the player's crosshair, and the effect can prevent arrows from hitting the player. After a successful parry, attacks gain 10% speed and 5% damage per parry, and hitting an enemy or blocking removes the boost. Hits apply Bleeding, which damages over time, and Visceral Wounding, while certain effects fade only after three swings that hit an enemy.

The mod is intended to run alongside Epic Fight, and the author describes it as made for the FalchionMC modpack. It is published for Forge only, for Minecraft 1.20.1, and it runs on client and server, so the server and every player need it. Released under the MIT License, it is not open source.

Key features

  1. Iron Wall ability

    A ready ability absorbs 90% of incoming damage and grants stun immunity, then recharges for 10 seconds.

  2. Charged bow shot

    Charging the bow past maximum draw fires a hitscan projectile that reaches its target instantly.

  3. Storm arrows

    Higher effect levels spread storm arrows where the initial shot landed, with larger storms and longer durations.

  4. Bleeding and Visceral Wounding

    Hits apply Bleeding, which damages over time, and Visceral Wounding to enemies.

  5. Parry boost

    A successful parry raises attack speed and damage for a while, and hitting an enemy or blocking removes the boost.

Compatibility

Latest build for each game version and loader.

1.20.11.2.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Epic Fight Bow tweak is client-side only, open source under the GNU General Public License v3.0 only, and published for 1.20.1, so it adjusts bows without any server install. EF-Protectparry is also open source, under the GNU General Public License v3.0 or later, for Forge 1.20.1, and it runs on client and server like this mod.

ModLoadersGame versionsEnvironmentUpdated
TKVM EffectsForge1.20.1Client and server2026-09-09
Epic Fight Bow tweakForge1.20.1Client-side only2024-12-11
EF-ProtectparryForge1.20.1Client and server2025-08-25

Questions

Does TKVM Effects require Epic Fight?

The mod is intended for use alongside Epic Fight, and its effects are tied to Epic Fight combat, so Epic Fight must be installed for them to work as described.

Does the server need TKVM Effects?

Yes. The server and every player need the mod installed.

Which Minecraft versions are supported?

Files are published only for Minecraft 1.20.1, with the latest Forge file at 1.2.1 released on 2026-09-09.

In the catalog

TKVM Effects is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Hello, this is an effects mod that is intended to be used for my modpack, FalchionMC. It's also intended to be used alongside epic fight, with some various boosts to certain aspects.
TheKushVanMan, on the Modrinth page

Official listing

Owner
TheKushVanMan
Published
2026-05-02
Updated on Modrinth
2026-09-09
Facts verified
2026-10-15

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