TimerWave
by Teufel
TimerWave gives a server a world-persistent countdown timer that players can start, stop, pause, resume and reset, with wave colors that animate as time runs.
What it does
Players control a timer that counts down on the server. Start, stop, pause, resume and reset are the available actions, and a set-and-status command lets operators read or change the timer directly. Each world keeps its timer, so progress survives leaving and returning.
Death is handled automatically: the timer pauses when a player dies. Because the state is kept per player on the server, one player's timer does not depend on the others. The mod is a server-side Fabric mod, so the server requires it and players may add it, and it needs Fabric API to run. TimerWave is published for 1.21.11 only, with the latest Fabric file at 1.0.1 from 2026-04-01. The code is open source under the MIT License.
Key features
Server-side countdown
The countdown runs on the server, and its colors fade smoothly through a set of animated waves as time passes.
Player timer controls
Start, stop, pause, resume and reset work from the command set, so each player can manage a timer without operator access.
Automatic pause on death
The timer pauses when a player dies, so a death does not keep counting down while the player is out of the game.
Persistent world state
Saved timers come back after a rejoin, so an unfinished countdown picks up where it stopped.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Multiplayer event timers
A server can run shared countdowns for races, build contests or scheduled events, with each player's state kept separately.
Survival challenges
Players can set a countdown for a timed challenge, and the automatic pause keeps deaths from ticking it down.
Who it’s for: Server owners who want a persistent countdown on a Fabric server, and players who take part in timed events on such a server.
How it compares
JustATimer is client-side only, published for Fabric on 1.21.8 – 1.21.11 under All rights reserved, so it does not save state on the server. TimerDisplay Mod is also client-side only, under the MIT License, and covers 1.21.1 – 1.21.11 on Fabric. TimerWave differs because it is server-side and keeps the timer per world and per player. Auto Rejoin is client-side only and open source under the MIT License, and it handles reconnecting rather than timing.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| TimerWave | Fabric | 1.21.11 | Server required, client optional | 2026-04-01 |
| JustATimer | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-08-20 |
| TimerDisplay Mod | Fabric | 1.21.1 – 1.21.11 | Client-side only | 2026-04-12 |
| Auto Rejoin | Fabric | 1.21.11 | Client-side only | 2026-03-30 |
Questions
Does TimerWave need Fabric API?
Do players need to install TimerWave?
Which game version does TimerWave support?
In the catalog
TimerWave is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Teufel
Similar mods
What the author says
TimerWave is a lightweight Fabric mod for Minecraft 1.21.11 that gives players a world-persistent timer and countdown with clean animated colors.
Official listing
- Modrinth page
- modrinth.com/mod/timerwave
- Owner
- Teufel
- Published
- 2026-03-28
- Updated on Modrinth
- 2026-04-01
- Facts verified
- 2026-10-15
