ThrowATNT
by standpoint
ThrowATNT lets players throw lit TNT by aiming at open air, instead of placing it on a block.
What it does
Right-clicking with TNT in hand places it on a block by default, and the mod adds a throw action for the cases where placement is not possible or not wanted. The thrown TNT is already ignited, so it detonates after its fuse runs out. A game rule controls the fuse time of thrown TNT, which defaults to 60 ticks. ThrowATNT is a Fabric mod for 1.21 only, and it is licensed under CC0 1.0 Universal, so the code is open source. Both client and server need it, since the throw action has to run on both sides.
Key features
Throw from the air
Right-clicking open air with TNT throws the block forward, so players can aim without needing a surface to place on.
Pre-ignited throws
Thrown TNT is lit as it leaves the hand and explodes once its fuse finishes.
Adjustable fuse time
A game rule sets how long thrown TNT burns before exploding, with 60 ticks as the default.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does ThrowATNT need to be installed on the server?
How is the fuse time changed?
In the catalog
ThrowATNT is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,770 mods support Minecraft 1.21.
Similar mods
What the author says
ThrowableTNT allows you to RightClick in the air and throw a tnt(if you aren't looking at a place that can have a block placed on). gamerule to change fuse time of the throwable tnt, the default is 60 ticks. - fuseTicksThrowTNT
Official listing
- Modrinth page
- modrinth.com/mod/throwatnt
- Owner
- standpoint
- Published
- 2024-07-23
- Updated on Modrinth
- 2024-07-23
- Facts verified
- 2026-10-15
