Create: Threaded Tracks
by Ghasto
Create: Threaded Tracks moves the track calculations that Create performs when players place or demolish rails onto a separate thread, so large rail networks no longer freeze the server.
What it does
Placing or removing track in Create normally computes the whole network at once, which stalls the server tick when the network is large. This mod moves those track calculations to a separate thread, so the work scales with the size of the network without blocking the main game loop. The mod is for Fabric only and targets Minecraft 1.20.1, with Create as a required dependency.
Safety is handled by a queue. Operations that cannot complete asynchronously fall back to vanilla behavior, and pending track work is flushed before Create saves its rail records, which keeps saves and interactions in order. Installation is server-side only: the server needs the mod, while players join without installing anything.
The license is MIT, and the source code and issue tracker are public. The mod is marked beta, and the latest file is 0.1.0-Create5 for 1.20.1, published 2026-07-04. Backups are recommended, and contributions are welcome.
Key features
Asynchronous track placement
Track placement and removal calculations run on a separate thread, so the main server tick is not held up.
Queued safe operations
Operations that cannot finish asynchronously fall back to vanilla behavior instead of risking a broken track run.
Consistent railway data
Pending track work is flushed from the queue before Create saves its rail records, keeping saves and interactions in order.
Scales with network size
Large Create rail networks are handled in the background, so placing track on a big network does not cause immense lag.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Copper Powered Rails is a Fabric and Quilt mod for 1.20 – 1.20.4 with the same client and server environment, and it is open source under the MIT License. Create Railways Refuelled targets Fabric, Forge and Quilt for 1.20.1 and is not open source, and only the server needs it, with the client optional. BetterRailwaySystem covers 1.20 – 1.21.11 on Fabric under the GNU General Public License v3.0 or later, and it runs on client and server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create: Threaded Tracks | Fabric | 1.20.1 | Server-side only | 2026-07-04 |
| Copper Powered Rails | Fabric and Quilt | 1.20 – 1.20.4 | Client and server | 2024-03-21 |
| Create Railways Refuelled | Fabric, Forge and Quilt | 1.20.1 | Server required, client optional | 2024-06-26 |
| BetterRailwaySystem | Fabric | 1.20 – 1.21.11 | Client and server | 2026-07-16 |
Questions
Does Create: Threaded Tracks need Create installed?
Does every player need to install the mod?
Can the mod run on Forge?
In the catalog
Create: Threaded Tracks is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from Ghasto
Similar mods
What the author says
Placing a track shouldn't freeze your server. On big Create rail networks, every placed or broken track runs graph work that scales with the size of the entire network. This is computed all at once, causing immense lag.
Official listing
- Modrinth page
- modrinth.com/mod/threaded-tracks
- Owner
- Ghasto
- Published
- 2026-07-04
- Updated on Modrinth
- 2026-07-04
- Facts verified
- 2026-10-15
