ModsFinder

Runestones

by TheVortex8196

Runestones lets a weapon hold a socketed rune that grants a fixed effect while it is held, with five rune types available on Fabric for 1.21.1.

FabricClient and serverAll rights reserved1.21.1

What it does

Swords and axes take one Runestone and maces take up to five. A rune is socketed by holding the weapon in the main hand and the rune in the offhand, then sneaking and right-clicking. Removing a rune works the same way with an empty offhand, and stored runes are taken back out of the weapon's data over time. Each rune is unique, so only one of each type exists in a world.

The five runes give a held weapon effects such as Strength III, negated fall damage, a permanent boost of ten extra hearts of maximum health, and ten minutes of the Hero of the Village effect. Right-clicking with a weapon that carries a rune launches the player in the direction they face. Recipes are listed in Roughly Enough Items (REI).

Runestones requires Fabric API and runs on the client and the server, so both need it. Files exist for Fabric only, for 1.21.1. The mod is released under All rights reserved and is not open source, though its source code and issue tracker are public.

Key features

  1. Five socketed runes

    Five rune types can be socketed into weapons, each granting a different effect while the weapon is held.

  2. Socketing with the offhand

    Holding a weapon in the main hand and a rune in the offhand, then sneaking and right-clicking, attaches the rune to the weapon.

  3. Strength and health effects

    One rune applies Strength III to the held weapon, and another adds ten extra hearts of maximum health permanently.

  4. Fall damage and jump rune

    A rune negates fall damage for the held weapon, and right-clicking with a weapon launches the player forward.

  5. Unique runes in a world

    Each rune type is unique, so only one of each can exist in a world, which makes the artifacts scarce.

Compatibility

Latest build for each game version and loader.

1.21.11.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Questions

Does Runestones need Fabric API?

Yes. Fabric API is listed as a required dependency, so it must be installed alongside Runestones.

Does Runestones have to be installed on the server?

Yes. The server and every player need the mod installed.

Where are the recipes for the runes?

Crafting recipes are shown in Roughly Enough Items (REI), which is a separate mod.

Can a weapon hold more than one rune?

Swords and axes hold one Runestone, while maces hold up to five.

In the catalog

Runestones is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

This mod adds five unique Runestones that can be socketed into weapons. Swords and axes can hold one Runestone, while maces can hold up to five. Each Runestone is unique—only one of each type can exist in the world at a time. To see the craftings use the Roughly Enough Items (REI) Mod.
TheVortex8196, on the Modrinth page

Official listing

Owner
TheVortex8196
Published
2025-06-16
Updated on Modrinth
2025-06-24
Facts verified
2026-10-15

Tags