ModsFinder

The Entity

by UDPSendToFailed

The Entity is a Fabric mod for 1.21.11 that adds an AI presence which watches a singleplayer or multiplayer world and reacts to what a player is doing, drawing on a local or hosted language model.

FabricClient and serverMIT LicenseOpen source1.21.11

What it does

Once the world is running, the presence reads the player's vitals, pack contents, position and latest actions, then reacts as they happen. Its behavior follows a personality set in configuration, so it can quietly guide a player toward safety, or unsettle them with phantom sounds and attempts to harm them.

The mod needs a language model to function, and polling a paid API for game state gets expensive quickly, so the author suggests a free option such as Groq or a local model run through llama.cpp. The model should be at least 8B parameters, and larger 27B or 35B models give stronger awareness of the situation if the hardware can hold them. Players set the model's context window to at least 16384 so it can remember recent game history and inventory state, and switch reasoning off so the model does not loop over its own internal deliberation.

The Entity is released under the MIT License, and its source code is public. It is Client and server, so the server and every player need it, and it requires Cloth Config API and Mod Menu. Files are published for Fabric only, for 1.21.11 only, with 1.0.0 as the latest file from 2026-03-12.

Key features

  1. Active surveillance

    The presence monitors player state continuously, including bleeding out, holding raw porkchop, sprinting, drowning, or being in a forest or river.

  2. Dynamic world control

    The AI can spawn mobs, change weather and time, play sounds, drop items, and speak in chat or action bars.

  3. Configurable brain

    The presence's behavior is defined in simple YAML files, and its system prompt can be rewritten to create new configurations.

  4. Watchful role-play

    Rather than answering questions, the presence observes play and adjusts its responses to what the player just did.

Compatibility

Latest build for each game version and loader.

1.21.111.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Cloth Config APIConfiguration Library for Minecraft Mods
Required
Mod MenuAdds a mod menu to view the list of mods you have installed.
Required

Questions

Does The Entity need a language model to work?

Yes. The mod requires an LLM function, and the author suggests a free API such as Groq or a local model run through llama.cpp, rather than a paid API that polls game state often.

Which model size does The Entity need?

The minimum is an 8B model. Models of 27B or 35B parameters give stronger awareness of the situation, and the author points to Qwen 3.5 models as a sound match of logic and hardware performance.

Does The Entity have to be installed on both sides?

Yes. The environment is client and server, so the server and every player need the mod, and Cloth Config API and Mod Menu are required alongside it.

In the catalog

The Entity is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

The Entity turns your singleplayer Minecraft world into a reactive, AI-driven sandbox. Instead of being another helpful chatbot, this mod actively watches your gameplay and acts as a dynamic Dungeon Master. It reads your health, inventory, location, and recent actions, and responds in real-time. Depending on its…
UDPSendToFailed, on the Modrinth page

Official listing

Owner
UDPSendToFailed
Published
2026-03-12
Updated on Modrinth
2026-03-12
Facts verified
2026-10-15

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