ModsFinder

The Silence Infection

by Arcane5050

The Silence Infection adds a spreading infection that converts mobs and terrain on NeoForge 1.21.1 – 1.21.4, with sonic tools to fight it back.

NeoForgeClient and serverAll rights reserved1.21.1 – 1.21.4

What it does

Infection starts when a player right-clicks a chosen position with the start infection item. Mobs that touch silent dirt are converted, and converted disquieters convert more mobs in turn. When a disquieter dies it leaves behind an infection cloud that spreads the infection further.

Silencers can spawn, and the skeletal creatures grow stronger as they kill, so the infection becomes harder to stop over time. Players can craft sonic tools from iron and diamond to fight it. The mod is published for NeoForge only, with two release versions, 1.21.1 and 1.21.4, and the latest file is 1.0.1 for 1.21.4, dated 2025-04-08. Every player and the server need a copy of the mod. It is released under All rights reserved and is not open source.

Key features

  1. Silent infection spread

    Silent dirt converts nearby mobs, and converted disquieters carry the infection to more of them.

  2. Infection clouds

    Killing a disquieter releases a dangerous cloud that continues the infection in the area.

  3. Sonic tools

    Iron and diamond sonic tools are craftable for fighting the infection and its skeletal creatures.

  4. Adjustable game rules

    Game rules toggle bulb growth, disquieter trails, silencer spawning and sonic forcefield particles, and InfectionSpeed sets how fast the infection spreads.

Compatibility

Latest build for each game version and loader.

1.21.41.0.1
1.21.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Survival scenarios

Players can start an infection in a world and manage its spread with the sonic tools and game rules.

Server events

Server owners can tune the spread speed and turn off silencer spawning or trails for their players.

Who it’s for: Players who want a horror-themed infection on NeoForge, and server owners who want to adjust its spread through game rules.

How it compares

Full comparison

Zynd's Infection Mod: The Spread is NeoForge for 1.21.4 – 1.21.5 and is also client and server, under All rights reserved. Infection Plants is NeoForge for 1.21.1 under the MIT License, with its code available to read. The Silence Infection covers 1.21.1 – 1.21.4 on NeoForge, and is not open source.

ModLoadersGame versionsEnvironmentUpdated
The Silence InfectionNeoForge1.21.1 – 1.21.4Client and server2025-04-08
Zynd's Infection Mod: The SpreadNeoForge1.21.4 – 1.21.5Client and server2025-03-31
Infection PlantsNeoForge1.21.1Client and server2025-12-07

Questions

Does The Silence Infection need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which game versions have files for The Silence Infection?

Files exist for 1.21.1 and 1.21.4, and the latest NeoForge file is 1.0.1 for 1.21.4.

Can the infection's speed be changed?

Yes. The InfectionSpeed game rule sets how fast the infection spreads, and other rules toggle silencer spawning and trails.

In the catalog

The Silence Infection is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 17,979 mods support Minecraft 1.21.4.

Similar mods

What the author says

The Silence is an infection mod, that's completely silent. When you spawn in, you'll have a start infection button. Right-click this to start the infection at you position. Then, run.
Arcane5050, on the Modrinth page

Official listing

Owner
Arcane5050
Published
2025-04-02
Updated on Modrinth
2025-04-08
Facts verified
2026-10-15

Tags