Teams HUD Plus
by xxinvictus
Teams HUD Plus extends the TeamsHUD team system with real-time teammate overlays, team management and additional configuration options for Fabric and Forge.
What it does
The mod continues the TeamsHUD project, adding features to a team system whose original repository is archived. Players create and manage teams in-game, form them with other players, and see teammates through visual compass status HUDs. Team invitations arrive as toast notifications that can be accepted or declined, and players can send join requests to existing teams.
Team permissions control who can act inside a team. A leader can be assigned management rights, and players with permission can remove members. Server owners set limits and migration helpers on the server side, while each player adjusts personal settings on the client. Most options are available through the in-game mod config menu, with TOML files as an alternative.
Installation requires Cloth Config API and Fabric API on Fabric. Teams HUD Plus runs on client and server, so both the server and every player need it. Files are published for Fabric and Forge for 1.20.1 only, with version 1.6.0 as the latest build, and the code is released under the GNU Affero General Public License v3.0 only.
Key features
Real-time teammate HUD
Overlays show teammates' status on screen and a compass-style display marks where they are.
Team creation and roles
Players create teams, invite others, and assign a leader with management rights to run the group.
Invites and join requests
Invitations are delivered as toast notifications, and players can request to join teams that already exist.
Split configuration
Server admins set enforced limits in one place while players tune their own display settings separately.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players who run cooperative sessions on Fabric or Forge for 1.20.1, and server owners who want enforced team limits with per-player display settings.
How it compares
WaLL Teams is a Forge team mod for 1.20.1 – 1.20.6, server required with client optional, released under the MIT License and open source. LyTeam is a Forge team mod for 1.20.1 – 1.20.6 that needs both client and server, released under the MIT License and not open source. Teams HUD Plus covers only Fabric and Forge for 1.20.1, requires both sides, and is open source under the GNU Affero General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Teams HUD Plus | Fabric and Forge | 1.20.1 | Client and server | 2025-12-11 |
| WaLL Teams | Forge | 1.20.1 – 1.20.6 | Server required, client optional | 2026-08-15 |
| LyTeam | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-06-12 |
Questions
Does Teams HUD Plus require Fabric API?
Does the server need Teams HUD Plus?
Where are team settings changed?
In the catalog
Teams HUD Plus is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from xxinvictus
Similar mods
What the author says
A Minecraft mod for seamless team management and real-time teammate HUD overlays. I have raised a PR for the additional features with the TeamsHUD repo and I may still archive this if they get merged upstream to reduce too many versions floating around
Official listing
- Modrinth page
- modrinth.com/mod/teams-hud-plus
- Owner
- xxinvictus
- Published
- 2025-12-11
- Updated on Modrinth
- 2025-12-11
- Facts verified
- 2026-10-15
