TeamCommand
by beabfc
TeamCommand lets players create and manage their own teams with a command, in the style of faction mods but built on vanilla scoreboard teams.
What it does
Players use the new command to create and manage teams. The commands work in the same way for everyone on the server, and only operators can run the mod's configuration. Team data is stored on the server, so the team settings apply to every member who joins. Teams integrate with vanilla features such as the teammsg chat command, which sends a message only to teammates, so players can use team chat without any extra setup.
Each team can have a changed display name and a color, and the friendly fire and see-invisible-teammates options can be set per team. The mod's configuration file, teamcommand.toml, sits in the servers config folder. The file recommends putting a prefix or suffix on a display name with a whitespace separator, which keeps it from looking like part of a player's name.
The mod is server-side only: players join without installing anything, and the server alone needs it. Installation needs Fabric API. Files cover 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3 and 1.19.4, with 1.1.3 for 1.19.4 as the latest file. It is released under the MIT License and is open source.
Key features
Team creation command
A command lets players create and manage their own teams, with no operator access needed to start one.
Display name and color
Each team's displayed name and color can be changed, so members are simple to tell apart in chat and the tab list.
Friendly fire control
The friendlyFire setting decides whether players on a team can inflict damage on one another.
Teammate visibility
The seeInvisibles setting controls whether members of a team can see invisible teammates.
Configurable prefix and suffix
The configuration file recommends a whitespace-separated prefix or suffix, so team tags do not look like part of a player name.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Teams is a client and server mod under the GNU General Public License v3.0 only, open source, published for 1.19 – 1.19.2, so it needs installing on both sides where TeamCommand does not. Allied: Teams is open source and MIT licensed, with files for 1.21.11 – 26.2, and it runs without any client installation.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| TeamCommand | Fabric | 1.18.2 – 1.19.4 | Server-side only | 2023-05-02 |
| Teams | Fabric | 1.19 – 1.19.2 | Client and server | 2022-10-01 |
| Allied: Teams | Fabric | 1.21.11 – 26.2 | Server-side only | 2026-09-28 |
Questions
Does TeamCommand need Fabric API?
Do players need TeamCommand installed?
Which game versions does TeamCommand support?
Where are the settings stored?
In the catalog
TeamCommand is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 9,374 mods support Minecraft 1.19.4.
More from beabfc
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What the author says
This mod adds a new command to Minecraft which allows players to create and manage their own teams. The command is similar to factions which you might know from other mods but is based on the Vanilla /team command which only operators can use. Additionally, players can use every vanilla or modded feature integrated…
Official listing
- Modrinth page
- modrinth.com/mod/teamcommand
- Owner
- beabfc
- Published
- 2022-06-14
- Updated on Modrinth
- 2023-05-02
- Facts verified
- 2026-10-15