ModsFinder

TaCZ Armor Scaling

by XiaoColorful

TaCZ Armor Scaling replaces vanilla armor damage with a linear, proportional reduction against TaCZ bullets, and it runs only on the server.

ForgeNeoForgeServer-side onlyGNU General Public License v3.0 or laterOpen source1.20 – 26.3

What it does

Server owners set how much each armor piece reduces damage from TaCZ bullets and how much durability it loses per hit. Other damage sources are not affected, so the change applies only to gunfire. The goal is a simpler balance for gun-focused packs, since the vanilla armor formula no longer decides how TaCZ hits land.

Two options switch proportional damage reduction and proportional durability loss on or off, and an armor ignore setting controls how much armor piercing applies, with a scale value that defaults to a neutral setting. Several configurations can be stored in one file, and the reload command applies edits without a restart. The mod requires Custom BattleRoyale and [TaCZ] Timeless and Classics Zero, and it is published for Forge and NeoForge.

The mod is open source under the GNU General Public License v3.0 or later. Its builds cover 1.20 – 26.3, with 0.5.4 as the latest Forge file for 1.20.1 and 0.5.4-customgun for 26.3 on NeoForge.

Key features

  1. Linear armor reduction

    Each armor piece reduces TaCZ bullet damage by a configured ratio rather than the vanilla formula.

  2. Durability loss per hit

    Armor durability drops by a set percentage when it absorbs a TaCZ bullet, which can be tuned per armor piece.

  3. Multiple configuration files

    Several balance presets can be kept in one file and selected by id, so a pack can switch profiles quickly.

  4. Armor piercing control

    An armor ignore option and its scale value decide how much of a bullet's damage bypasses armor.

Compatibility

Latest build for each game version and loader.

26.3Not available0.5.4-customgun
1.21.1Not available0.5.4-customgun
1.20.10.5.4Not available
1.200.5.4Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Custom BattleRoyalePlay customizable battleroyale in Minecraft
Required
[TaCZ] Timeless and Classics ZeroThe most Immersive and Customizable modern FPS experience in Minecraft - A complete Remaster of the TaC gun mod by the original team.
Required

Use cases

Gun-focused modpacks

Pack makers who rely on TaCZ guns can keep armor meaningful without tuning vanilla armor values.

Balance testing

Server owners can save several configurations and reload them to compare how armor holds up in fights.

Who it’s for: Server owners and modpack makers who run TaCZ guns and want armor to respond to gunfire in a predictable way. Players on a server that runs the mod need no installation.

Questions

Does TaCZ Armor Scaling need other mods?

Yes. Custom BattleRoyale and [TaCZ] Timeless and Classics Zero are required dependencies and must be installed alongside it.

Must players install TaCZ Armor Scaling?

No. Players join without it, since only the server has to run the mod.

Which Forge file should be used for 1.20.1?

The latest Forge file for 1.20.1 is 0.5.4, published on 2026-04-11.

In the catalog

TaCZ Armor Scaling is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 8,071 mods support Minecraft 26.3.

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What the author says

This mod allows for configuring specific damage reduction ratios and durability loss percentages for any armor against TaCZ bullets; it is ineffective against other damage sources. Replaces vanilla armor mechanics with linear proportional damage reduction to simplify TaCZ gun pack balancing. This mod needs to be…
XiaoColorful, on the Modrinth page

Official listing

Owner
XiaoColorful
Published
2026-03-06
Updated on Modrinth
2026-09-25
Facts verified
2026-10-15

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