Sync Re-Re-Ported
by pawjwp
Sync Re-Re-Ported lets players build clone bodies called shells and move their consciousness between them, keeping inventory, health and hunger in each shell.
What it does
Players craft shells, which are bodies they control themselves. A player can transfer consciousness into any completed shell and exchange inventories with it, so travel between distant locations becomes quick. Syncing stays possible even when the original body dies, and the player can escape death through a shell. A new config option, mustMaintainOriginalBody, governs this behavior and can be changed back.
The mod is a port of the original Sync by iChun, which was built from a concept in the Corridor Digital web series. The original was later remade and passed between several maintainers before this version, which is a reimplementation with its own codebase. Kir Antipov obtained permission to change the license from the original LGPLv3 to MIT. Fabric API and Satin API are required, and Cloth Config API, Mod Menu, Origins and Trinkets are optional. Smart Recipes is bundled inside the mod. Files are published for Fabric and Forge across 6 release versions, 1.20.1 – 1.20.6, and the code is open source under the MIT License.
Key features
Consciousness transfer
A player moves consciousness between shells, and each shell keeps its own inventory, health and hunger regardless of game mode.
Completed shells as destinations
Once a shell is completed it is a valid sync destination, and syncing can also happen upon death instead of only between shells.
Shell storage without power
Shell storage no longer needs a power source when the shellStorageConsumption config is set to 0, and more modded power sources work with the shell constructor.
Priority settings
Priority values let non-artificial shells be prioritized, and values can be edited directly in the config file or through Mod Menu.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 4
Embedded 1
How it compares
Sync Re-Ported is the Fabric version of this mod for 1.20.1 – 1.20.4, released under the MIT License. ReSync is a Forge fork fix for 1.20.1 only, also under the MIT License. Create: Nuclear Shell is a Forge option for 1.20.1 under the MIT License. Sync Reborn is Fabric-only for 26.1.2 and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sync Re-Re-Ported | Fabric and Forge | 1.20.1 – 1.20.6 | Client and server | 2026-03-08 |
| Sync Re-Ported | Fabric | 1.20.1 – 1.20.4 | Client and server | 2024-03-15 |
| ReSync (sync mod fork fix) | Forge | 1.20.1 | Client and server | 2026-04-13 |
| Create: Nuclear Shell | Forge | 1.20.1 | Client and server | 2025-06-17 |
| Sync Reborn | Fabric | 26.1.2 | Client and server | 2026-07-06 |
Questions
Does Sync Re-Re-Ported need Fabric API on Forge?
Does the server need Sync Re-Re-Ported?
What happens to shell storage if no power source is used?
In the catalog
Sync Re-Re-Ported is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 11,154 mods support Minecraft 1.20.6.
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What the author says
Sync is a mod that allows players to make clones of themselves, called "shells". Each shell has its own inventory, health, hunger, and even gamemode. Players can transfer, or "sync" their consciousness into these shells to exchange inventories, quickly travel between different locations, and even escape death. The…
Official listing
- Modrinth page
- modrinth.com/mod/sync-rereported
- Owner
- pawjwp
- Published
- 2025-06-04
- Updated on Modrinth
- 2026-03-08
- Facts verified
- 2026-10-15
