Stop Mob Spawn
by HiddenThorn
Stop Mob Spawn is a NeoForge utility that stops vanilla mobs from spawning, so a modpack can run without Creepers, Endermen, Spiders and Cows.
What it does
Players who want a clean slate for a new modpack usually have to set spawn rules by hand in a configuration file, and the result is often still incomplete. Stop Mob Spawn blocks spawning of vanilla mobs from the start, without any setup, and it leaves modded entities untouched. Total overhauls that remove the default creatures are the main use, since the game world then has no leftover vanilla life to break the intended atmosphere.
The mod cancels spawning for most mobs added by other mods, so those creatures do not appear either. A few exceptions protect progression: Illagers are allowed a one-tick delay so raids are not broken, the Wither is defeated automatically so a Nether star can still be obtained, and the Ender Dragon is defeated automatically so players can leave the End dimension and avoid a soft lock. It also disables structures and can be turned on at world creation, which Minecraft already offers as a setting.
The mod is published for NeoForge only, and it is client and server, so the server and every player need it. Its own release is 1.0.2 for 26.1.2, and files exist for 1.21.4, 1.21.8 and 26.1.2. It is released under All rights reserved and is not open source, so the code cannot be reused in other projects.
Key features
Vanilla mob blocking
Vanilla mobs such as Creepers, Endermen, Spiders and Cows are stopped from spawning with no configuration needed.
Modded mob blocking
Most mobs added by other mods are also stopped from spawning, while modded entities that already exist are left alone.
Progression exceptions
Illagers get a one-tick delay so raids keep working, and the Wither and Ender Dragon are defeated automatically so the game cannot soft lock.
Structure disabling
Structures can be disabled together with mob spawning, which Minecraft also exposes in its world creation settings.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Mobs Are Gone is a client and server mod for Fabric and NeoForge, released under All rights reserved and not open source, with files for 1.21.1 – 26.1.2. Mob Tag Fixes is a NeoForge mod for 1.21.1 only, server-side only, and open source under the MIT License. Tom's Mob Stopper is server-side only, published for NeoForge 1.21.1 – 1.21.4 under the Mozilla Public License 2.0, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Stop Mob Spawn | NeoForge | 1.21.4 – 26.1.2 | Client and server | 2026-08-21 |
| Mobs Are Gone | Fabric and NeoForge | 1.21.1 – 26.1.2 | Client and server | 2026-09-21 |
| Mob Tag Fixes | NeoForge | 1.21.1 | Server-side only | 2026-06-12 |
| Tom's Mob Stopper | NeoForge | 1.21.1 – 1.21.4 | Server-side only | 2025-02-18 |
Questions
Does Stop Mob Spawn need to be installed on both sides?
Are modded mobs blocked too?
Which Minecraft versions does Stop Mob Spawn support?
In the catalog
Stop Mob Spawn is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 15,189 mods support Minecraft 26.1.2.
More from HiddenThorn
Similar mods
What the author says
Welcome to Stop Mob Spawn mod, a simple mod that blocks all vanilla mobs from spawning and gives you a clean slate for any mod packs you are making, or if you want a more immersive experience with an existing one. This mod is for any players that want a completely clean slate for their next mod pack, this means…
Official listing
- Modrinth page
- modrinth.com/mod/stop-mob-spawn
- Owner
- HiddenThorn
- Published
- 2025-07-29
- Updated on Modrinth
- 2026-08-21
- Facts verified
- 2026-10-15
