Mobs Are Gone
by Blazelow
Mobs Gone is a Fabric and NeoForge mod that lets server owners and players decide which mobs may spawn in a world.
What it does
Players build a blacklist of mobs that should not appear in the world, and any mob on that list is prevented from spawning. Mobs already present when a name is added are removed. Mods that add their own entities can be blacklisted in the same way, and a mob can be swapped for another one, for example a cow used in place of minecraft:cow. Changes to the blacklist apply immediately, so no restart is needed, though the mod itself is loaded like any other.
The blacklist can be edited by hand or through an in-game configuration screen that lets users search and browse mobs. That screen is reached through Catalogue, Fabric Mod Menu or NeoForge's mod list. Mob Spawners and Trial Spawners are handled separately, so a spawner can be allowed to produce blacklisted mobs, and a Spawner Mob Rules screen manages those rules. Villagers, Iron Golems and Snow Golems can be blacklisted as well.
The mod fits vanilla-style survival worlds that should be free of hostile mobs, modpacks that need one spawn policy across several entity mods, and servers whose players prefer a cozy setting. Servers that run it need every player to install it too. Mobs Gone is published for Fabric and NeoForge under All rights reserved and is not open source. Files exist for 1.21.1 and 26.1.2.
Key features
Spawn blacklist
Any mob added to the blacklist is prevented from spawning, and existing instances of it are removed.
Instant changes
Edits to the blacklist take effect right away, without restarting the game.
In-game configuration
A configuration screen lets users search and browse mobs and edit the list without touching files.
Spawner rules
Mob Spawners and Trial Spawners get their own rules, so they can be allowed to produce blacklisted mobs.
Mob substitution
A mob can be replaced by another, such as a cow used instead of minecraft:cow, and both forms work.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Mob Blacklist is server-side only, open source under the MIT License and published for Fabric across 1.21.1 – 26.1.2. Mob Control runs on the client and server, is not open source, and covers Fabric, Forge and NeoForge for 1.20.1 – 26.1.2. Mobs Gone is client and server, not open source, and covers Fabric and NeoForge for 1.21.1 and 26.1.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Mobs Are Gone | Fabric and NeoForge | 1.21.1 – 26.1.2 | Client and server | 2026-09-21 |
| Mob Blacklist | Fabric | 1.21.1 – 26.1.2 | Server-side only | 2026-06-02 |
| Mob Control | Fabric, Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-07-17 |
Questions
Does Mobs Gone need to be installed on both sides?
Which loaders does Mobs Gone support?
Do changes to the blacklist need a restart?
In the catalog
Mobs Are Gone is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from Blazelow
Similar mods
What the author says
Mobs Are Gone lets you blacklist mobs you don't want spawning in your Minecraft world. Blacklisted mobs are prevented from spawning, and existing mobs can be removed when you add them to the blacklist. The blacklist can be changed at any time without restarting the game.
Official listing
- Modrinth page
- modrinth.com/mod/mobs-are-gone
- Owner
- Blazelow
- Published
- 2026-03-30
- Updated on Modrinth
- 2026-09-21
- Facts verified
- 2026-10-15
