Mob Control
by ohayden
Mob Control is a rule-based system that lets modpack designers decide which mobs spawn, where, when and how they behave, all set in one human-readable config file.
What it does
Rules are written in mobcontrol.toml and processed from top to bottom. The first rule that matches a mob decides whether it may spawn. Rules can change many properties of a mob, such as experience reward, health and damage, and they can attach custom AI to any mob.
Spawn conditions can be limited to specific dimensions, biomes, structures, days, weather and times of the day. Spawn rates can be raised or spawning blocked outright. Both the server and every player's client run the mod, so each side needs it installed.
Files are published for Fabric, Forge and NeoForge, with builds covering 1.20.1 – 26.1.2. The latest file is 2.0.1-beta-2 for 26.1.2, released 2026-07-17 on the beta channel. The mod is licensed as All rights reserved and is not open source. Configuration options are documented on the project's wiki.
Key features
Block mob spawning
Any mob can be prevented from spawning with a single rule in the configuration file.
Adjust spawn rates
The spawn rate of any mob can be raised or lowered to change how often it appears.
Dimension, biome and structure limits
A rule can restrict a mob to chosen dimensions, biomes or structures.
Day, weather and time rules
Mobs can be set to spawn only on certain days, in certain weather or at certain times of the day.
Custom mob AI and stats
Health, damage, experience and custom AI behaviors can be assigned to any mob through rules.
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x7 of 7 versions with builds
1.20.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Modpack designers and server owners who want precise control over which mobs appear and how they behave, without writing code.
How it compares
Only Zombies Spawn is server-side only, so players join without installing it, and it is open source under the MIT License with files for 1.18.2 – 26.2. LimitedSpawners is open source under the MIT License, runs on client and server, and covers 1.19 – 1.20.2, a narrower range than Mob Control. Easy Mob Spawn Control needs the server, with the client optional, and is licensed All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Mob Control | Fabric, Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-07-17 |
| Only Zombies Spawn | Fabric, Forge and NeoForge | 1.18.2 – 26.2 | Server-side only | 2026-07-08 |
| LimitedSpawners | Fabric, Forge and NeoForge | 1.19 – 1.20.2 | Client and server | 2023-11-26 |
| Easy Mob Spawn Control | Fabric, Forge and NeoForge | 1.19.2 – 26.3 | Server required, client optional | 2026-10-11 |
Questions
Does the mod have to be installed on both sides?
How are the rules applied?
Which loaders are supported?
Where is the configuration documented?
In the catalog
Mob Control is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from ohayden
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What the author says
Mob Control introduces a powerful and versatile rule-base system that allows modpack designers to easily control and customize mobs through a simple human-readable config. You now have total control over your mobs! Create rules to change every aspect of your mobs. Want to give more (or reduce) XP? Add more health?…
Official listing
- Modrinth page
- modrinth.com/mod/mob-control
- Owner
- ohayden
- Published
- 2025-05-29
- Updated on Modrinth
- 2026-07-17
- Facts verified
- 2026-10-15
