State of Decraft
by Ar7hur
Zombies become the main threat in State of Decraft, which raises their spawn rates and adds infection, new zombie variants and expanded weapons.
What it does
The mod changes the zombie part of the game. Zombies appear more often and become the central challenge, while other hostile mobs are removed. A new infection mechanic spreads through the undead, and new zombie types join the existing ones with their own behavior. Spawn frequency is set by the additionalZombieSpawnRate option, which defaults to 10.
Some of the new zombies break blocks to reach a target, and one fragile variant attracts nearby hordes with a scream. The mod also adds weapons for players to fight back with. It keeps the vanilla atmosphere of Minecraft, so no other mods are needed to get this zombie-focused experience.
Installation needs only Forge. Installation covers the server and each player's game. Files exist for 1.16.5 and 1.18.2, and 1.1.1 for 1.18.2 is the latest file. The mod is released under All rights reserved and is not open source.
Key features
Increased zombie spawns
Zombies spawn more frequently, with the rate controlled by the additionalZombieSpawnRate option.
Infection mechanic
Infection spreads through the undead, turning the threat of zombies into a steady pressure during play.
New zombie variants
Added zombie types each carry their own behavior, such as blocks-breaking pursuers and a fragile horde-attracting type.
Expanded arsenal
New weapons give players more options for fighting the undead.
Other hostile mobs removed
Other hostile mobs are taken out, leaving zombies as the main enemy on a world.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
The Hordes is open source under the GNU Lesser General Public License v2.1 only, with Forge and NeoForge files for 1.12.2 – 1.21.1, and it runs on client and server. Zombie Infection is open source under the GNU General Public License v3.0 or later and targets only Forge 1.20.1 on client and server. TNT's Zombie Apocalypse is server-side only under the MIT License and covers 1.20.1 – 1.21.1, so players need nothing installed.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| State of Decraft | Forge | 1.16.5 – 1.18.2 | Client and server | 2026-10-01 |
| The Hordes | Forge and NeoForge | 1.12.2 – 1.21.1 | Client and server | 2026-09-09 |
| Zombie Infection | Forge | 1.20.1 | Client and server | 2025-07-05 |
| TNT's Zombie Apocalypse | Forge | 1.20.1 – 1.21.1 | Server-side only | 2024-12-10 |
Questions
Does State of Decraft need to be installed on the server?
Which Minecraft versions does State of Decraft support?
Can the zombie spawn rate be changed?
In the catalog
State of Decraft is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 9,044 mods support Minecraft 1.18.2.
Similar mods
What the author says
A mod that aims to make zombies a more central and challenging part of the game by increasing their spawn rates, removing other hostile mobs, and introducing new infection mechanics.\ Perfect for enhancing the zombie experience without needing to install multiple separate mods and without losing Minecraft’s vanilla…
Official listing
- Modrinth page
- modrinth.com/mod/state-of-decraft
- Owner
- Ar7hur
- Published
- 2025-10-11
- Updated on Modrinth
- 2026-10-01
- Facts verified
- 2026-10-15
